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implement all DLL exports (as TODOs)
Now we can use our own compiled LEGO1.LIB rather than one generated from the original. Also implements a script that tests them to help ensure future commits don't break them.
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15
LEGO1/mxscheduler.cpp
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15
LEGO1/mxscheduler.cpp
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#include "mxscheduler.h"
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// OFFSET: LEGO1 0x100bf4f0
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MxScheduler *MxScheduler::GetInstance()
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{
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// Intentionally empty
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return 0;
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}
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// OFFSET: LEGO1 0x100bf500
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void MxScheduler::StartMultiTasking(unsigned long)
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{
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// Intentionally empty
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}
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