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Implement Score (#230)
* Implement Score * Update mxomni.cpp Fix case of OFFSET comment. * Fix DeleteObjects * Apply changes (see comment) --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -33,6 +33,10 @@ public:
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LegoState *CreateState(char *p_stateName);
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void GetFileSavePath(MxString *p_outPath, MxULong p_slotn);
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void FUN_1003a720(MxU32 p_unk);
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void HandleAction(MxU32 p_unk);
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inline void SetUnknown424(undefined4 p_unk424) { m_unk424 = p_unk424; }
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private:
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void RegisterState(LegoState *p_state);
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@@ -49,7 +53,10 @@ private:
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LegoBackgroundColor *m_tempBackgroundColor; // 0x1c
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LegoFullScreenMovie *m_fullScreenMovie; // 0x20
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MxU16 m_unk24; // 0x24
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undefined m_unk28[1032];
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undefined m_unk28[1020];
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undefined4 m_unk424;
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undefined4 m_unk428;
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undefined4 m_unk42c;
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};
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#endif // LEGOGAMESTATE_H
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