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https://github.com/isledecomp/isle.git
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Beta match MxThread and MxSemaphore (#1644)
This commit is contained in:
@@ -6,17 +6,20 @@
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#include <windows.h>
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#include <windows.h>
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// VTABLE: LEGO1 0x100dccf0
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// VTABLE: LEGO1 0x100dccf0
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// VTABLE: BETA10 0x101c28ac
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// SIZE 0x08
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// SIZE 0x08
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class MxSemaphore {
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class MxSemaphore {
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public:
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public:
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MxSemaphore();
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MxSemaphore();
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// FUNCTION: LEGO1 0x100c87e0
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// FUNCTION: LEGO1 0x100c87e0
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// FUNCTION: BETA10 0x101592a9
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~MxSemaphore() { CloseHandle(m_hSemaphore); }
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~MxSemaphore() { CloseHandle(m_hSemaphore); }
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virtual MxResult Init(MxU32 p_initialCount, MxU32 p_maxCount);
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virtual MxResult Init(MxU32 p_initialCount, MxU32 p_maxCount);
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void Wait(MxU32 p_timeoutMS);
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void Acquire(MxU32 p_timeoutMS);
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void TryAcquire();
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void Release(MxU32 p_releaseCount);
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void Release(MxU32 p_releaseCount);
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private:
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private:
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@@ -8,6 +8,7 @@
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class MxCore;
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class MxCore;
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// VTABLE: LEGO1 0x100dc860
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// VTABLE: LEGO1 0x100dc860
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// VTABLE: BETA10 0x101c23e8
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// SIZE 0x1c
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// SIZE 0x1c
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class MxThread {
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class MxThread {
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public:
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public:
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@@ -19,9 +20,16 @@ public:
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void Terminate();
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void Terminate();
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void Sleep(MxS32 p_milliseconds);
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void Sleep(MxS32 p_milliseconds);
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void ResumeThread();
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void SuspendThread();
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BOOL TerminateThread(MxU32 p_exitCode);
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MxS32 GetThreadPriority(MxU16& p_priority);
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BOOL SetThreadPriority(MxU16 p_priority);
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MxBool IsRunning() { return m_running; }
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MxBool IsRunning() { return m_running; }
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// SYNTHETIC: LEGO1 0x100bf580
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// SYNTHETIC: LEGO1 0x100bf580
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// SYNTHETIC: BETA10 0x10147880
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// MxThread::`scalar deleting destructor'
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// MxThread::`scalar deleting destructor'
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protected:
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protected:
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@@ -161,10 +161,11 @@ void MxDiskStreamProvider::VTable0x20(MxDSAction* p_action)
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}
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}
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// FUNCTION: LEGO1 0x100d1750
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// FUNCTION: LEGO1 0x100d1750
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// FUNCTION: BETA10 0x101632b8
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MxResult MxDiskStreamProvider::WaitForWorkToComplete()
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MxResult MxDiskStreamProvider::WaitForWorkToComplete()
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{
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{
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while (m_remainingWork) {
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while (m_remainingWork) {
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m_busySemaphore.Wait(INFINITE);
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m_busySemaphore.Acquire(INFINITE);
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if (m_unk0x35) {
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if (m_unk0x35) {
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PerformWork();
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PerformWork();
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}
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}
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@@ -6,30 +6,44 @@
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DECOMP_SIZE_ASSERT(MxSemaphore, 0x08)
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DECOMP_SIZE_ASSERT(MxSemaphore, 0x08)
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// FUNCTION: LEGO1 0x100c87d0
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// FUNCTION: LEGO1 0x100c87d0
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// FUNCTION: BETA10 0x10159260
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MxSemaphore::MxSemaphore()
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MxSemaphore::MxSemaphore()
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{
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{
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m_hSemaphore = NULL;
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m_hSemaphore = NULL;
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}
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}
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// FUNCTION: LEGO1 0x100c8800
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// FUNCTION: LEGO1 0x100c8800
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// FUNCTION: BETA10 0x101592d5
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MxResult MxSemaphore::Init(MxU32 p_initialCount, MxU32 p_maxCount)
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MxResult MxSemaphore::Init(MxU32 p_initialCount, MxU32 p_maxCount)
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{
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{
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MxResult result = FAILURE;
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MxResult result = FAILURE;
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if ((m_hSemaphore = CreateSemaphore(NULL, p_initialCount, p_maxCount, NULL))) {
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m_hSemaphore = CreateSemaphore(NULL, p_initialCount, p_maxCount, NULL);
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result = SUCCESS;
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if (!m_hSemaphore) {
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goto done;
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}
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}
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result = SUCCESS;
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done:
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return result;
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return result;
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}
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}
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// FUNCTION: LEGO1 0x100c8830
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// FUNCTION: LEGO1 0x100c8830
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void MxSemaphore::Wait(MxU32 p_timeoutMS)
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// FUNCTION: BETA10 0x10159332
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void MxSemaphore::Acquire(MxU32 p_timeoutMS)
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{
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{
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WaitForSingleObject(m_hSemaphore, p_timeoutMS);
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WaitForSingleObject(m_hSemaphore, p_timeoutMS);
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}
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}
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// FUNCTION: BETA10 0x10159385
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void MxSemaphore::TryAcquire()
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{
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WaitForSingleObject(m_hSemaphore, 0);
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}
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// FUNCTION: LEGO1 0x100c8850
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// FUNCTION: LEGO1 0x100c8850
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// FUNCTION: BETA10 0x101593aa
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void MxSemaphore::Release(MxU32 p_releaseCount)
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void MxSemaphore::Release(MxU32 p_releaseCount)
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{
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{
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ReleaseSemaphore(m_hSemaphore, p_releaseCount, NULL);
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ReleaseSemaphore(m_hSemaphore, p_releaseCount, NULL);
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@@ -7,14 +7,16 @@
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DECOMP_SIZE_ASSERT(MxThread, 0x1c)
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DECOMP_SIZE_ASSERT(MxThread, 0x1c)
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// FUNCTION: LEGO1 0x100bf510
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// FUNCTION: LEGO1 0x100bf510
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// FUNCTION: BETA10 0x10147540
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MxThread::MxThread()
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MxThread::MxThread()
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{
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{
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m_hThread = NULL;
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m_hThread = NULL;
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m_running = TRUE;
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m_threadId = 0;
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m_threadId = 0;
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m_running = TRUE;
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}
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}
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// FUNCTION: LEGO1 0x100bf5a0
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// FUNCTION: LEGO1 0x100bf5a0
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// FUNCTION: BETA10 0x101475d0
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MxThread::~MxThread()
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MxThread::~MxThread()
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{
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{
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if (m_hThread) {
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if (m_hThread) {
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@@ -25,41 +27,82 @@ MxThread::~MxThread()
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typedef unsigned(__stdcall* ThreadFunc)(void*);
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typedef unsigned(__stdcall* ThreadFunc)(void*);
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// FUNCTION: LEGO1 0x100bf610
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// FUNCTION: LEGO1 0x100bf610
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// FUNCTION: BETA10 0x10147655
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MxResult MxThread::Start(MxS32 p_stackSize, MxS32 p_flag)
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MxResult MxThread::Start(MxS32 p_stackSize, MxS32 p_flag)
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{
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{
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MxResult result = FAILURE;
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MxResult result = FAILURE;
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if (m_semaphore.Init(0, 1) == SUCCESS) {
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if (m_semaphore.Init(0, 1) != SUCCESS) {
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if ((m_hThread =
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goto done;
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_beginthreadex(NULL, p_stackSize * 4, (ThreadFunc) &MxThread::ThreadProc, this, p_flag, &m_threadId)
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)) {
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result = SUCCESS;
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}
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}
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}
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m_hThread = _beginthreadex(NULL, p_stackSize * 4, (ThreadFunc) &MxThread::ThreadProc, this, p_flag, &m_threadId);
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if (!m_hThread) {
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goto done;
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}
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result = SUCCESS;
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done:
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return result;
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return result;
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}
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}
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// FUNCTION: LEGO1 0x100bf660
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// FUNCTION: LEGO1 0x100bf660
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// FUNCTION: BETA10 0x101476ee
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void MxThread::Sleep(MxS32 p_milliseconds)
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void MxThread::Sleep(MxS32 p_milliseconds)
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{
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{
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::Sleep(p_milliseconds);
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::Sleep(p_milliseconds);
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}
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}
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// FUNCTION: BETA10 0x10147710
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void MxThread::ResumeThread()
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{
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::ResumeThread((HANDLE) m_hThread);
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}
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// FUNCTION: BETA10 0x10147733
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void MxThread::SuspendThread()
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{
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::SuspendThread((HANDLE) m_hThread);
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}
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// FUNCTION: BETA10 0x10147756
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BOOL MxThread::TerminateThread(MxU32 p_exitCode)
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{
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// TerminateThread returns nonzero for success, zero for failure
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return ::TerminateThread((HANDLE) m_hThread, p_exitCode) == 0;
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}
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// FUNCTION: BETA10 0x10147793
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MxS32 MxThread::GetThreadPriority(MxU16& p_priority)
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{
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return (p_priority = ::GetThreadPriority((HANDLE) m_hThread));
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}
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// FUNCTION: BETA10 0x101477c8
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BOOL MxThread::SetThreadPriority(MxU16 p_priority)
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{
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// SetThreadPriority returns nonzero for success, zero for failure
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return ::SetThreadPriority((HANDLE) m_hThread, p_priority) == 0;
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}
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// FUNCTION: LEGO1 0x100bf670
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// FUNCTION: LEGO1 0x100bf670
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// FUNCTION: BETA10 0x1014780a
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void MxThread::Terminate()
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void MxThread::Terminate()
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{
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{
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m_running = FALSE;
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m_running = FALSE;
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m_semaphore.Wait(INFINITE);
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m_semaphore.Acquire(INFINITE);
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}
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}
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// FUNCTION: LEGO1 0x100bf680
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// FUNCTION: LEGO1 0x100bf680
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// FUNCTION: BETA10 0x1014783b
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unsigned MxThread::ThreadProc(void* p_thread)
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unsigned MxThread::ThreadProc(void* p_thread)
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{
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{
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return static_cast<MxThread*>(p_thread)->Run();
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return static_cast<MxThread*>(p_thread)->Run();
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}
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}
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// FUNCTION: LEGO1 0x100bf690
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// FUNCTION: LEGO1 0x100bf690
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// FUNCTION: BETA10 0x10147855
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MxResult MxThread::Run()
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MxResult MxThread::Run()
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{
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{
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m_semaphore.Release(1);
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m_semaphore.Release(1);
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