Beta match MxThread and MxSemaphore (#1644)

This commit is contained in:
MS
2025-07-20 21:58:16 -04:00
committed by GitHub
parent 2980f88bb0
commit 4edd8d1214
5 changed files with 82 additions and 13 deletions

View File

@@ -6,17 +6,20 @@
#include <windows.h> #include <windows.h>
// VTABLE: LEGO1 0x100dccf0 // VTABLE: LEGO1 0x100dccf0
// VTABLE: BETA10 0x101c28ac
// SIZE 0x08 // SIZE 0x08
class MxSemaphore { class MxSemaphore {
public: public:
MxSemaphore(); MxSemaphore();
// FUNCTION: LEGO1 0x100c87e0 // FUNCTION: LEGO1 0x100c87e0
// FUNCTION: BETA10 0x101592a9
~MxSemaphore() { CloseHandle(m_hSemaphore); } ~MxSemaphore() { CloseHandle(m_hSemaphore); }
virtual MxResult Init(MxU32 p_initialCount, MxU32 p_maxCount); virtual MxResult Init(MxU32 p_initialCount, MxU32 p_maxCount);
void Wait(MxU32 p_timeoutMS); void Acquire(MxU32 p_timeoutMS);
void TryAcquire();
void Release(MxU32 p_releaseCount); void Release(MxU32 p_releaseCount);
private: private:

View File

@@ -8,6 +8,7 @@
class MxCore; class MxCore;
// VTABLE: LEGO1 0x100dc860 // VTABLE: LEGO1 0x100dc860
// VTABLE: BETA10 0x101c23e8
// SIZE 0x1c // SIZE 0x1c
class MxThread { class MxThread {
public: public:
@@ -19,9 +20,16 @@ public:
void Terminate(); void Terminate();
void Sleep(MxS32 p_milliseconds); void Sleep(MxS32 p_milliseconds);
void ResumeThread();
void SuspendThread();
BOOL TerminateThread(MxU32 p_exitCode);
MxS32 GetThreadPriority(MxU16& p_priority);
BOOL SetThreadPriority(MxU16 p_priority);
MxBool IsRunning() { return m_running; } MxBool IsRunning() { return m_running; }
// SYNTHETIC: LEGO1 0x100bf580 // SYNTHETIC: LEGO1 0x100bf580
// SYNTHETIC: BETA10 0x10147880
// MxThread::`scalar deleting destructor' // MxThread::`scalar deleting destructor'
protected: protected:

View File

@@ -161,10 +161,11 @@ void MxDiskStreamProvider::VTable0x20(MxDSAction* p_action)
} }
// FUNCTION: LEGO1 0x100d1750 // FUNCTION: LEGO1 0x100d1750
// FUNCTION: BETA10 0x101632b8
MxResult MxDiskStreamProvider::WaitForWorkToComplete() MxResult MxDiskStreamProvider::WaitForWorkToComplete()
{ {
while (m_remainingWork) { while (m_remainingWork) {
m_busySemaphore.Wait(INFINITE); m_busySemaphore.Acquire(INFINITE);
if (m_unk0x35) { if (m_unk0x35) {
PerformWork(); PerformWork();
} }

View File

@@ -6,30 +6,44 @@
DECOMP_SIZE_ASSERT(MxSemaphore, 0x08) DECOMP_SIZE_ASSERT(MxSemaphore, 0x08)
// FUNCTION: LEGO1 0x100c87d0 // FUNCTION: LEGO1 0x100c87d0
// FUNCTION: BETA10 0x10159260
MxSemaphore::MxSemaphore() MxSemaphore::MxSemaphore()
{ {
m_hSemaphore = NULL; m_hSemaphore = NULL;
} }
// FUNCTION: LEGO1 0x100c8800 // FUNCTION: LEGO1 0x100c8800
// FUNCTION: BETA10 0x101592d5
MxResult MxSemaphore::Init(MxU32 p_initialCount, MxU32 p_maxCount) MxResult MxSemaphore::Init(MxU32 p_initialCount, MxU32 p_maxCount)
{ {
MxResult result = FAILURE; MxResult result = FAILURE;
if ((m_hSemaphore = CreateSemaphore(NULL, p_initialCount, p_maxCount, NULL))) { m_hSemaphore = CreateSemaphore(NULL, p_initialCount, p_maxCount, NULL);
result = SUCCESS; if (!m_hSemaphore) {
goto done;
} }
result = SUCCESS;
done:
return result; return result;
} }
// FUNCTION: LEGO1 0x100c8830 // FUNCTION: LEGO1 0x100c8830
void MxSemaphore::Wait(MxU32 p_timeoutMS) // FUNCTION: BETA10 0x10159332
void MxSemaphore::Acquire(MxU32 p_timeoutMS)
{ {
WaitForSingleObject(m_hSemaphore, p_timeoutMS); WaitForSingleObject(m_hSemaphore, p_timeoutMS);
} }
// FUNCTION: BETA10 0x10159385
void MxSemaphore::TryAcquire()
{
WaitForSingleObject(m_hSemaphore, 0);
}
// FUNCTION: LEGO1 0x100c8850 // FUNCTION: LEGO1 0x100c8850
// FUNCTION: BETA10 0x101593aa
void MxSemaphore::Release(MxU32 p_releaseCount) void MxSemaphore::Release(MxU32 p_releaseCount)
{ {
ReleaseSemaphore(m_hSemaphore, p_releaseCount, NULL); ReleaseSemaphore(m_hSemaphore, p_releaseCount, NULL);

View File

@@ -7,14 +7,16 @@
DECOMP_SIZE_ASSERT(MxThread, 0x1c) DECOMP_SIZE_ASSERT(MxThread, 0x1c)
// FUNCTION: LEGO1 0x100bf510 // FUNCTION: LEGO1 0x100bf510
// FUNCTION: BETA10 0x10147540
MxThread::MxThread() MxThread::MxThread()
{ {
m_hThread = NULL; m_hThread = NULL;
m_running = TRUE;
m_threadId = 0; m_threadId = 0;
m_running = TRUE;
} }
// FUNCTION: LEGO1 0x100bf5a0 // FUNCTION: LEGO1 0x100bf5a0
// FUNCTION: BETA10 0x101475d0
MxThread::~MxThread() MxThread::~MxThread()
{ {
if (m_hThread) { if (m_hThread) {
@@ -25,41 +27,82 @@ MxThread::~MxThread()
typedef unsigned(__stdcall* ThreadFunc)(void*); typedef unsigned(__stdcall* ThreadFunc)(void*);
// FUNCTION: LEGO1 0x100bf610 // FUNCTION: LEGO1 0x100bf610
// FUNCTION: BETA10 0x10147655
MxResult MxThread::Start(MxS32 p_stackSize, MxS32 p_flag) MxResult MxThread::Start(MxS32 p_stackSize, MxS32 p_flag)
{ {
MxResult result = FAILURE; MxResult result = FAILURE;
if (m_semaphore.Init(0, 1) == SUCCESS) { if (m_semaphore.Init(0, 1) != SUCCESS) {
if ((m_hThread = goto done;
_beginthreadex(NULL, p_stackSize * 4, (ThreadFunc) &MxThread::ThreadProc, this, p_flag, &m_threadId)
)) {
result = SUCCESS;
}
} }
m_hThread = _beginthreadex(NULL, p_stackSize * 4, (ThreadFunc) &MxThread::ThreadProc, this, p_flag, &m_threadId);
if (!m_hThread) {
goto done;
}
result = SUCCESS;
done:
return result; return result;
} }
// FUNCTION: LEGO1 0x100bf660 // FUNCTION: LEGO1 0x100bf660
// FUNCTION: BETA10 0x101476ee
void MxThread::Sleep(MxS32 p_milliseconds) void MxThread::Sleep(MxS32 p_milliseconds)
{ {
::Sleep(p_milliseconds); ::Sleep(p_milliseconds);
} }
// FUNCTION: BETA10 0x10147710
void MxThread::ResumeThread()
{
::ResumeThread((HANDLE) m_hThread);
}
// FUNCTION: BETA10 0x10147733
void MxThread::SuspendThread()
{
::SuspendThread((HANDLE) m_hThread);
}
// FUNCTION: BETA10 0x10147756
BOOL MxThread::TerminateThread(MxU32 p_exitCode)
{
// TerminateThread returns nonzero for success, zero for failure
return ::TerminateThread((HANDLE) m_hThread, p_exitCode) == 0;
}
// FUNCTION: BETA10 0x10147793
MxS32 MxThread::GetThreadPriority(MxU16& p_priority)
{
return (p_priority = ::GetThreadPriority((HANDLE) m_hThread));
}
// FUNCTION: BETA10 0x101477c8
BOOL MxThread::SetThreadPriority(MxU16 p_priority)
{
// SetThreadPriority returns nonzero for success, zero for failure
return ::SetThreadPriority((HANDLE) m_hThread, p_priority) == 0;
}
// FUNCTION: LEGO1 0x100bf670 // FUNCTION: LEGO1 0x100bf670
// FUNCTION: BETA10 0x1014780a
void MxThread::Terminate() void MxThread::Terminate()
{ {
m_running = FALSE; m_running = FALSE;
m_semaphore.Wait(INFINITE); m_semaphore.Acquire(INFINITE);
} }
// FUNCTION: LEGO1 0x100bf680 // FUNCTION: LEGO1 0x100bf680
// FUNCTION: BETA10 0x1014783b
unsigned MxThread::ThreadProc(void* p_thread) unsigned MxThread::ThreadProc(void* p_thread)
{ {
return static_cast<MxThread*>(p_thread)->Run(); return static_cast<MxThread*>(p_thread)->Run();
} }
// FUNCTION: LEGO1 0x100bf690 // FUNCTION: LEGO1 0x100bf690
// FUNCTION: BETA10 0x10147855
MxResult MxThread::Run() MxResult MxThread::Run()
{ {
m_semaphore.Release(1); m_semaphore.Release(1);