Use bitfield for MxVideoParamFlags (#40)

* Use bitfield for MxVideoParamFlags

Using a bitfield for MxVideoParamFlags results in the same xor/and logic that was partially inlined in the header file. This approach is a lot cleaner and there's a good chance this is what the devs would have landed on.

The code generation is really finicky -- other inlines in the header influence the code just by being there -- so I decided to stub out all of them. This got the match to 100%.

While I was in isle.cpp::SetupVideoFlags, I changed the signature so that the `m_using16bit` parameter is just `using16bit`.

* fix: cast Set16Bit inline arg to byte
This commit is contained in:
MS
2023-06-23 02:00:51 -04:00
committed by GitHub
parent bd245dc6d8
commit 4f4863af6f
4 changed files with 71 additions and 112 deletions

View File

@@ -1,88 +1,49 @@
#ifndef MXVIDEOPARAMFLAGS_H
#define MXVIDEOPARAMFLAGS_H
#include "legoinc.h"
class MxVideoParamFlags
{
public:
enum LowFlags
{
FULL_SCREEN = 0x1,
FLIP_SURFACES = 0x2,
BACK_BUFFERS = 0x4,
ENABLE_16BIT = 0x20,
WIDE_VIEW_ANGLE = 0x40,
UNKNOWN3 = 0x80
};
enum HighFlags
{
UNKNOWN1 = 0x1,
UNKNOWN2 = 0x2
};
__declspec(dllexport) MxVideoParamFlags();
inline void EnableFullScreen(BOOL e)
{
m_flags1 = (m_flags1 ^ (e << 0)) & FULL_SCREEN ^ m_flags1;
}
inline void EnableFlipSurfaces(BOOL e)
{
m_flags1 = (m_flags1 ^ (e << 1)) & FLIP_SURFACES ^ m_flags1;
}
inline void EnableBackBuffers(BOOL e)
{
m_flags1 = (m_flags1 ^ ((!e) << 2)) & BACK_BUFFERS ^ m_flags1;
}
inline void SetUnknown3(BOOL e)
{
m_flags1 = (m_flags1 ^ (e << 7)) & UNKNOWN3 ^ m_flags1;
}
inline void Set8Bit()
{
m_flags1 &= ~ENABLE_16BIT;
}
inline void Set16Bit()
{
m_flags1 |= ENABLE_16BIT;
}
inline void Enable16Bit(unsigned char e)
{
m_flags1 = ((e << 5) ^ m_flags1) & ENABLE_16BIT ^ m_flags1;
}
inline void EnableWideViewAngle(BOOL e)
{
m_flags1 = (m_flags1 ^ (e << 6)) & WIDE_VIEW_ANGLE ^ m_flags1;
}
inline void EnableUnknown1(BOOL e)
{
m_flags2 = (m_flags2 ^ ((!e) << 0)) & UNKNOWN1 ^ m_flags2;
}
inline void EnableUnknown2(BOOL e)
{
m_flags2 = (m_flags2 ^ (e << 1)) & UNKNOWN2 ^ m_flags2;
}
inline void EnableUnknown2()
{
m_flags2 |= UNKNOWN2;
}
private:
unsigned char m_flags1;
unsigned char m_flags2;
};
#endif // MXVIDEOPARAMFLAGS_H
#ifndef MXVIDEOPARAMFLAGS_H
#define MXVIDEOPARAMFLAGS_H
#include "legoinc.h"
// Must be union with struct for match.
typedef union {
struct {
BYTE bit0: 1;
BYTE bit1: 1;
BYTE bit2: 1;
BYTE bit3: 1;
BYTE bit4: 1;
BYTE bit5: 1;
BYTE bit6: 1;
BYTE bit7: 1;
};
// BYTE all; // ?
} flag_bitfield;
class MxVideoParamFlags
{
public:
__declspec(dllexport) MxVideoParamFlags();
inline void SetFullScreen(BOOL e) { m_flags1.bit0 = e; }
inline void SetFlipSurfaces(BOOL e) { m_flags1.bit1 = e; }
inline void SetBackBuffers(BOOL e) { m_flags1.bit2 = e; }
inline void Set_f1bit3(BOOL e) { m_flags1.bit3 = e; }
inline void Set_f1bit4(BOOL e) { m_flags1.bit4 = e; }
inline void Set16Bit(BYTE e) { m_flags1.bit5 = e; }
inline void SetWideViewAngle(BOOL e) { m_flags1.bit6 = e; }
inline void Set_f1bit7(BOOL e) { m_flags1.bit7 = e; }
inline void Set_f2bit0(BOOL e) { m_flags2.bit0 = e; }
inline void Set_f2bit1(BOOL e) { m_flags2.bit1 = e; }
inline void Set_f2bit2(BOOL e) { m_flags2.bit2 = e; }
inline void Set_f2bit3(BOOL e) { m_flags2.bit3 = e; }
inline void Set_f2bit4(BOOL e) { m_flags2.bit4 = e; }
inline void Set_f2bit5(BOOL e) { m_flags2.bit5 = e; }
inline void Set_f2bit6(BOOL e) { m_flags2.bit6 = e; }
inline void Set_f2bit7(BOOL e) { m_flags2.bit7 = e; }
private:
flag_bitfield m_flags1;
flag_bitfield m_flags2;
};
#endif // MXVIDEOPARAMFLAGS_H