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Implement MxStillPresenter::LoadFrame (#306)
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@@ -233,9 +233,9 @@ void MxDisplaySurface::ReleaseDC(HDC p_hdc)
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}
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// OFFSET: LEGO1 0x100bbc60 STUB
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undefined4 MxDisplaySurface::vtable44(undefined4, undefined4*, undefined4, undefined4)
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LPDIRECTDRAWSURFACE MxDisplaySurface::vtable44(MxBitmap*, undefined4*, undefined4, undefined4)
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{
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return 0;
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return NULL;
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}
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// OFFSET: LEGO1 0x100bc200 STUB
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