Refactor/Implement/Match LegoEdge (#786)

* Refactor/Implement/Match LegoEdge

* Reorder annotation

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Nathan M Gilbert
2024-04-09 05:25:24 -04:00
committed by GitHub
parent 5cf04bc3c3
commit 507cd0cff4
6 changed files with 103 additions and 22 deletions

View File

@@ -2,29 +2,15 @@
#define __LEGOWEEDGE_H
#include "decomp.h"
#include "legoedge.h"
#include "misc/legotypes.h"
class LegoWEEdge;
// SIZE 0x24
struct Edge {
undefined4 m_unk0x00; // 0x00
LegoWEEdge* m_faceA; // 0x04
LegoWEEdge* m_faceB; // 0x08
Edge* m_ccwA; // 0x0c
Edge* m_cwA; // 0x10
Edge* m_ccwB; // 0x14
Edge* m_cwB; // 0x18
undefined* m_pointA; // 0x1c
undefined* m_pointB; // 0x20
};
// VTABLE: LEGO1 0x100db7c0
// SIZE 0x0c
class LegoWEEdge {
public:
LegoWEEdge();
virtual ~LegoWEEdge();
virtual ~LegoWEEdge(); // vtable+0x00
virtual LegoResult VTable0x04(); // vtable+0x04
@@ -34,8 +20,8 @@ public:
// LegoWEEdge::`scalar deleting destructor'
protected:
LegoU8 m_numEdges; // 0x04
Edge** m_edges; // 0x08
LegoU8 m_numEdges; // 0x04
LegoEdge** m_edges; // 0x08
};
#endif // __LEGOWEEDGE_H