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Further clean up Omni/LegoOmni separation (#423)
* Fix inline functions * Whitespace * Try this * Fix MxEntity * Further fixes * Move main out * Replace tickle code
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@@ -52,7 +52,9 @@ public:
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virtual void NotifyCurrentEntity(MxNotificationParam* p_param); // vtable+34
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virtual void StartTimer(); // vtable+38
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virtual void StopTimer(); // vtable+3c
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virtual MxBool IsTimerRunning(); // vtable+40
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// FUNCTION: LEGO1 0x10058a90
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virtual MxBool IsTimerRunning() { return m_timerRunning; }; // vtable+40
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static void SetInstance(MxOmni* p_instance);
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static MxBool FUN_100b06b0(MxDSAction* p_action, const char* p_name);
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@@ -98,12 +100,12 @@ __declspec(dllexport) MxSoundManager* MSoundManager();
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__declspec(dllexport) MxVariableTable* VariableTable();
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__declspec(dllexport) MxMusicManager* MusicManager();
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__declspec(dllexport) MxEventManager* EventManager();
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__declspec(dllexport) MxResult Start(MxDSAction*);
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__declspec(dllexport) MxNotificationManager* NotificationManager();
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MxVideoManager* MVideoManager();
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MxAtomIdCounterSet* AtomIdCounterSet();
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MxObjectFactory* ObjectFactory();
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void DeleteObject(MxDSAction& p_dsAction);
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void DeleteObjects(MxAtomId* p_id, MxS32 p_first, MxS32 p_last);
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#endif // MXOMNI_H
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