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Implement a few Mx* functions / add data types (#25)
* Implement a few Mx* functions / add data types * added more information, fixed formatting issues * further cleanup --------- Co-authored-by: itsmattkc <34096995+itsmattkc@users.noreply.github.com>
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@@ -1,6 +1,8 @@
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#ifndef LEGOINPUTMANAGER_H
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#define LEGOINPUTMANAGER_H
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#include "mxcore.h"
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__declspec(dllexport) enum NotificationId
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{
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NONE = 0,
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