Implement/match Isle::HandleEndAction and Isle::HandleElevatorEndAction (#691)

* WIP

* Match
This commit is contained in:
Christian Semmler
2024-03-18 15:00:58 -04:00
committed by GitHub
parent d96679ea9e
commit 52d74647be
11 changed files with 149 additions and 46 deletions

View File

@@ -8,6 +8,7 @@
#include "isle.h"
#include "islepathactor.h"
#include "jetski.h"
#include "jukebox_actions.h"
#include "legoanimationmanager.h"
#include "legobuildingmanager.h"
#include "legocharactermanager.h"
@@ -93,7 +94,7 @@ LegoGameState::LegoGameState()
m_actorId = 0;
m_savePath = NULL;
m_stateArray = NULL;
m_unk0x41c = -1;
m_unk0x41c = JukeboxScript::c_noneJukebox;
m_currentArea = e_undefined;
m_previousArea = e_undefined;
m_unk0x42c = e_undefined;