Implement/match Ambulance::HandleEndAction (#1018)

This commit is contained in:
Christian Semmler
2024-06-11 13:12:02 -04:00
committed by GitHub
parent 9383076e04
commit 5311951bc7
4 changed files with 127 additions and 25 deletions

View File

@@ -510,7 +510,7 @@ void IslePathActor::RegisterSpawnLocations()
// FUNCTION: LEGO1 0x1001b2a0
// FUNCTION: BETA10 0x100369c6
void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_und, MxU8 p_flags)
void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_enter, MxU8 p_flags)
{
MxS16 i;
@@ -531,7 +531,7 @@ void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_und, MxU8 p
m_world = world;
if (p_und) {
if (p_enter) {
Enter();
}