Implement LegoROI::FUN_100a9410 (#955)

* WIP

* WIP

* Remove space

* Fix
This commit is contained in:
Christian Semmler
2024-05-25 16:21:05 -04:00
committed by GitHub
parent f380fa3b84
commit 535f1b973a
3 changed files with 140 additions and 5 deletions

View File

@@ -38,7 +38,7 @@ public:
LegoResult FUN_100a9170(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
LegoResult FUN_100a9210(LegoTextureInfo* p_textureInfo);
LegoResult GetTexture(LegoTextureInfo*& p_textureInfo);
LegoU32 FUN_100a9410(Vector3&, Vector3&, float, float, Vector3&, LegoBool);
LegoU32 FUN_100a9410(Vector3& p_v1, Vector3& p_v2, float p_f1, float p_f2, Vector3& p_v3, LegoBool p_collideBox);
void SetName(const LegoChar* p_name);
float IntrinsicImportance() const override; // vtable+0x04