Clear unknowns in Isle (#1660)

This commit is contained in:
Fabian Neundorf
2025-07-31 00:43:11 +02:00
committed by GitHub
parent 5495da6c53
commit 5361b01a10
4 changed files with 55 additions and 45 deletions

View File

@@ -150,18 +150,18 @@ public:
return !strcmp(p_name, Isle::ClassName()) || LegoWorld::IsA(p_name);
}
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
void Add(MxCore* p_object) override; // vtable+0x58
void VTable0x60() override; // vtable+0x60
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
virtual void VTable0x6c(LegoPathActor* p_actor); // vtable+0x6c
MxResult Create(MxDSAction& p_dsAction) override; // vtable+0x18
void ReadyWorld() override; // vtable+0x50
void Add(MxCore* p_object) override; // vtable+0x58
void VTable0x60() override; // vtable+0x60
MxBool Escape() override; // vtable+0x64
void Enable(MxBool p_enable) override; // vtable+0x68
virtual void RemoveVehicle(LegoPathActor* p_actor); // vtable+0x6c
void SetDestLocation(LegoGameState::Area p_destLocation) { m_destLocation = p_destLocation; }
MxBool HasHelicopter() { return m_helicopter != NULL; }
void FUN_10033350();
void SwitchToInfocenter();
friend class Act1State;
@@ -175,13 +175,13 @@ protected:
MxLong HandleTransitionEnd();
void HandleElevatorEndAction();
void UpdateGlobe();
void FUN_10032620();
void CheckAreaExiting();
void CreateState();
void FUN_10032d30(
void TransitionToOverlay(
IsleScript::Script p_script,
JukeboxScript::Script p_music,
const char* p_cameraLocation,
MxBool p_und
MxBool p_setCamera
);
Act1State* m_act1state; // 0xf8

View File

@@ -49,7 +49,7 @@ MxLong InfoCenterEntity::HandleClick(LegoEventNotificationParam& p_param)
}
Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
isle->FUN_10033350();
isle->SwitchToInfocenter();
isle->SetDestLocation(LegoGameState::Area::e_infomain);
Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");

View File

@@ -1164,28 +1164,28 @@ void LegoGameState::Init()
Helicopter* copter = (Helicopter*) isle->Find(*g_copterScript, CopterScript::c_Helicopter_Actor);
if (copter) {
isle->RemoveActor(copter);
isle->VTable0x6c(copter);
isle->RemoveVehicle(copter);
delete copter;
}
DuneBuggy* dunebuggy = (DuneBuggy*) isle->Find(*g_dunecarScript, DunecarScript::c_DuneBugy_Actor);
if (dunebuggy) {
isle->RemoveActor(dunebuggy);
isle->VTable0x6c(dunebuggy);
isle->RemoveVehicle(dunebuggy);
delete dunebuggy;
}
Jetski* jetski = (Jetski*) isle->Find(*g_jetskiScript, JetskiScript::c_Jetski_Actor);
if (jetski) {
isle->RemoveActor(jetski);
isle->VTable0x6c(jetski);
isle->RemoveVehicle(jetski);
delete jetski;
}
RaceCar* racecar = (RaceCar*) isle->Find(*g_racecarScript, RacecarScript::c_RaceCar_Actor);
if (racecar) {
isle->RemoveActor(racecar);
isle->VTable0x6c(racecar);
isle->RemoveVehicle(racecar);
delete racecar;
}
}

View File

@@ -81,7 +81,7 @@ Isle::~Isle()
}
if (UserActor() != NULL) {
VTable0x6c(UserActor());
RemoveVehicle(UserActor());
}
NotificationManager()->Unregister(this);
@@ -275,7 +275,7 @@ void Isle::ReadyWorld()
}
else if (GameState()->GetLoadedAct() != LegoGameState::e_act1) {
EnableAnimations(TRUE);
FUN_10032620();
CheckAreaExiting();
m_act1state->PlaceActors();
Disable(FALSE, LegoOmni::c_disableInput | LegoOmni::c_disable3d | LegoOmni::c_clearScreen);
}
@@ -584,7 +584,7 @@ void Isle::Enable(MxBool p_enable)
actor->SetActorState(LegoPathActor::c_initial);
}
else {
FUN_10032620();
CheckAreaExiting();
}
switch (GameState()->m_currentArea) {
@@ -858,7 +858,7 @@ void Isle::Enable(MxBool p_enable)
}
// FUNCTION: LEGO1 0x10032620
void Isle::FUN_10032620()
void Isle::CheckAreaExiting()
{
VideoManager()->Get3DManager()->SetFrustrum(90.0, 0.1, 250.0);
@@ -909,17 +909,27 @@ MxLong Isle::HandleTransitionEnd()
case LegoGameState::e_elevride:
m_act1state->m_unk0x01f = TRUE;
VariableTable()->SetVariable("VISIBILITY", "Hide infocen");
FUN_10032d30(IsleScript::c_ElevRide_Background_Bitmap, JukeboxScript::c_Elevator_Music, "LCAMZI1,90", FALSE);
TransitionToOverlay(
IsleScript::c_ElevRide_Background_Bitmap,
JukeboxScript::c_Elevator_Music,
"LCAMZI1,90",
FALSE
);
break;
case LegoGameState::e_elevride2:
FUN_10032d30(IsleScript::c_ElevRide_Background_Bitmap, JukeboxScript::c_Elevator_Music, "LCAMZI2,90", FALSE);
TransitionToOverlay(
IsleScript::c_ElevRide_Background_Bitmap,
JukeboxScript::c_Elevator_Music,
"LCAMZI2,90",
FALSE
);
if (m_destLocation == LegoGameState::e_undefined) {
((MxStillPresenter*) Find(m_atomId, IsleScript::c_Meter3_Bitmap))->Enable(TRUE);
}
break;
case LegoGameState::e_elevopen:
FUN_10032d30(
TransitionToOverlay(
IsleScript::c_ElevOpen_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIS,90",
@@ -927,7 +937,7 @@ MxLong Isle::HandleTransitionEnd()
);
break;
case LegoGameState::e_seaview:
FUN_10032d30(
TransitionToOverlay(
IsleScript::c_SeaView_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIE,90",
@@ -935,7 +945,7 @@ MxLong Isle::HandleTransitionEnd()
);
break;
case LegoGameState::e_observe:
FUN_10032d30(
TransitionToOverlay(
IsleScript::c_Observe_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIW,90",
@@ -943,7 +953,7 @@ MxLong Isle::HandleTransitionEnd()
);
break;
case LegoGameState::e_elevdown:
FUN_10032d30(
TransitionToOverlay(
IsleScript::c_ElevDown_Background_Bitmap,
JukeboxScript::c_InfoCenter_3rd_Floor_Music,
"LCAMZIN,90",
@@ -953,7 +963,7 @@ MxLong Isle::HandleTransitionEnd()
case LegoGameState::e_garadoor:
m_act1state->m_unk0x01f = TRUE;
VariableTable()->SetVariable("VISIBILITY", "Hide Gas");
FUN_10032d30(IsleScript::c_GaraDoor_Background_Bitmap, JukeboxScript::c_JBMusic2, "LCAMZG1,90", FALSE);
TransitionToOverlay(IsleScript::c_GaraDoor_Background_Bitmap, JukeboxScript::c_JBMusic2, "LCAMZG1,90", FALSE);
break;
case LegoGameState::e_garageExited:
GameState()->SwitchArea(m_destLocation);
@@ -978,7 +988,7 @@ MxLong Isle::HandleTransitionEnd()
case LegoGameState::e_polidoor:
m_act1state->m_unk0x01f = TRUE;
VariableTable()->SetVariable("VISIBILITY", "Hide Policsta");
FUN_10032d30(
TransitionToOverlay(
IsleScript::c_PoliDoor_Background_Bitmap,
JukeboxScript::c_PoliceStation_Music,
"LCAMZP1,90",
@@ -987,7 +997,7 @@ MxLong Isle::HandleTransitionEnd()
break;
case LegoGameState::e_bike:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_BikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
TransitionToOverlay(IsleScript::c_BikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_bike->ActivateSceneActions();
@@ -995,7 +1005,7 @@ MxLong Isle::HandleTransitionEnd()
break;
case LegoGameState::e_dunecar:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_DuneCarFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
TransitionToOverlay(IsleScript::c_DuneCarFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_dunebuggy->ActivateSceneActions();
@@ -1003,7 +1013,7 @@ MxLong Isle::HandleTransitionEnd()
break;
case LegoGameState::e_motocycle:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_MotoBikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
TransitionToOverlay(IsleScript::c_MotoBikeDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_motocycle->ActivateSceneActions();
@@ -1011,11 +1021,11 @@ MxLong Isle::HandleTransitionEnd()
break;
case LegoGameState::e_copter:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_HelicopterDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
TransitionToOverlay(IsleScript::c_HelicopterDashboard_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
break;
case LegoGameState::e_skateboard:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30(IsleScript::c_SkatePizza_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
TransitionToOverlay(IsleScript::c_SkatePizza_Bitmap, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_skateboard->ActivateSceneActions();
@@ -1024,7 +1034,7 @@ MxLong Isle::HandleTransitionEnd()
case LegoGameState::e_ambulance:
m_act1state->m_unk0x01f = TRUE;
m_act1state->m_state = Act1State::e_ambulance;
FUN_10032d30(IsleScript::c_AmbulanceFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
TransitionToOverlay(IsleScript::c_AmbulanceFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_ambulance->ActivateSceneActions();
@@ -1033,7 +1043,7 @@ MxLong Isle::HandleTransitionEnd()
case LegoGameState::e_towtrack:
m_act1state->m_unk0x01f = TRUE;
m_act1state->m_state = Act1State::e_towtrack;
FUN_10032d30(IsleScript::c_TowFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
TransitionToOverlay(IsleScript::c_TowFuelMeter, JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_towtrack->ActivateSceneActions();
@@ -1041,7 +1051,7 @@ MxLong Isle::HandleTransitionEnd()
break;
case LegoGameState::e_jetski:
m_act1state->m_unk0x01f = TRUE;
FUN_10032d30((IsleScript::Script) m_jetski->GetUnknown0x160(), JukeboxScript::c_MusicTheme1, NULL, TRUE);
TransitionToOverlay((IsleScript::Script) m_jetski->GetUnknown0x160(), JukeboxScript::c_MusicTheme1, NULL, TRUE);
if (!m_act1state->m_unk0x01f) {
m_jetski->ActivateSceneActions();
@@ -1056,11 +1066,11 @@ MxLong Isle::HandleTransitionEnd()
}
// FUNCTION: LEGO1 0x10032d30
void Isle::FUN_10032d30(
void Isle::TransitionToOverlay(
IsleScript::Script p_script,
JukeboxScript::Script p_music,
const char* p_cameraLocation,
MxBool p_und
MxBool p_setCamera
)
{
if (m_act1state->m_unk0x01f) {
@@ -1071,7 +1081,7 @@ void Isle::FUN_10032d30(
PlayMusic(p_music);
}
if (p_und) {
if (p_setCamera) {
InputManager()->SetCamera(m_cameraController);
}
else {
@@ -1143,7 +1153,7 @@ void Isle::Add(MxCore* p_object)
}
// FUNCTION: LEGO1 0x10033050
void Isle::VTable0x6c(LegoPathActor* p_actor)
void Isle::RemoveVehicle(LegoPathActor* p_actor)
{
LegoWorld::Remove(p_actor);
@@ -1245,7 +1255,7 @@ MxBool Isle::Escape()
}
// FUNCTION: LEGO1 0x10033350
void Isle::FUN_10033350()
void Isle::SwitchToInfocenter()
{
if (m_act1state->m_state == Act1State::e_ambulance) {
if (UserActor() != NULL && !UserActor()->IsA("Ambulance")) {
@@ -1572,7 +1582,7 @@ void Act1State::RemoveActors()
isle->m_helicopter->UpdatePlane(m_helicopterPlane);
m_helicopter = isle->m_helicopter;
isle->RemoveActor(m_helicopter);
isle->VTable0x6c(m_helicopter);
isle->RemoveVehicle(m_helicopter);
m_helicopter->SetBoundary(NULL);
m_helicopter->SetController(NULL);
}
@@ -1581,7 +1591,7 @@ void Act1State::RemoveActors()
isle->m_jetski->UpdatePlane(m_jetskiPlane);
m_jetski = isle->m_jetski;
isle->RemoveActor(m_jetski);
isle->VTable0x6c(m_jetski);
isle->RemoveVehicle(m_jetski);
m_jetski->SetBoundary(NULL);
m_jetski->SetController(NULL);
}
@@ -1590,7 +1600,7 @@ void Act1State::RemoveActors()
isle->m_dunebuggy->UpdatePlane(m_dunebuggyPlane);
m_dunebuggy = isle->m_dunebuggy;
isle->RemoveActor(m_dunebuggy);
isle->VTable0x6c(m_dunebuggy);
isle->RemoveVehicle(m_dunebuggy);
m_dunebuggy->SetBoundary(NULL);
m_dunebuggy->SetController(NULL);
}
@@ -1599,7 +1609,7 @@ void Act1State::RemoveActors()
isle->m_racecar->UpdatePlane(m_racecarPlane);
m_racecar = isle->m_racecar;
isle->RemoveActor(m_racecar);
isle->VTable0x6c(m_racecar);
isle->RemoveVehicle(m_racecar);
m_racecar->SetBoundary(NULL);
m_racecar->SetController(NULL);
}