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Clear unknowns in Isle (#1660)
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@@ -49,7 +49,7 @@ MxLong InfoCenterEntity::HandleClick(LegoEventNotificationParam& p_param)
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}
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Isle* isle = (Isle*) FindWorld(*g_isleScript, IsleScript::c__Isle);
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isle->FUN_10033350();
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isle->SwitchToInfocenter();
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isle->SetDestLocation(LegoGameState::Area::e_infomain);
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Act1State* act1state = (Act1State*) GameState()->GetState("Act1State");
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