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Implement LegoLOD::Read and related (#634)
* WIP * Fix * Remove bogus * Fix * Match * Fix * Remove TODO
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@@ -2,7 +2,6 @@
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#define LEGOROI_H
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#include "misc/legotypes.h"
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#include "viewmanager/viewlod.h"
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#include "viewmanager/viewroi.h"
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typedef unsigned char (*ROIHandler)(const char*, char*, unsigned int);
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@@ -13,33 +12,6 @@ struct LegoTextureInfo;
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class LegoStorage;
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class LegoAnim;
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// VTABLE: LEGO1 0x100dbf10
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// SIZE 0x20
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class LegoLOD : public ViewLOD {
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public:
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LegoLOD(Tgl::Renderer*);
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~LegoLOD() override;
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// FUNCTION: LEGO1 0x100aae70
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int NumPolys() const override { return m_numPolys; } // vtable+0x0c
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// FUNCTION: LEGO1 0x100aae80
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float VTable0x10() override { return 0.0; } // vtable+0x10
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LegoResult Read(Tgl::Renderer*, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage);
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// SYNTHETIC: LEGO1 0x100aa430
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// LegoLOD::`scalar deleting destructor'
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protected:
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// TODO: Review 1996 version
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undefined4 m_unk0x0c; // 0x0c
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undefined4 m_unk0x10; // 0x10
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undefined4 m_unk0x14; // 0x14
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LegoU32 m_numPolys; // 0x18
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undefined4 m_unk0x1c; // 0x1c
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};
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// VTABLE: LEGO1 0x100dbe38
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// SIZE 0x108
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class LegoROI : public ViewROI {
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@@ -66,14 +38,15 @@ public:
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static void configureLegoROI(int p_roi);
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static void FUN_100a9d30(ROIHandler p_func);
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static unsigned char FUN_100a9bf0(const char* p_param, float& p_red, float& p_green, float& p_blue, float& p_other);
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static unsigned char ColorAliasLookup(
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const char* p_param,
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static LegoBool FUN_100a9bf0(const LegoChar* p_param, float& p_red, float& p_green, float& p_blue, float& p_alpha);
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static LegoBool ColorAliasLookup(
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const LegoChar* p_param,
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float& p_red,
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float& p_green,
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float& p_blue,
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float& p_other
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float& p_alpha
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);
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static LegoBool FUN_100a9cf0(const LegoChar* p_param, unsigned char* paletteEntries, LegoU32 p_numEntries);
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inline const LegoChar* GetName() const { return m_name; }
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inline LegoEntity* GetEntity() { return m_entity; }
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