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Implement LegoLOD::Read and related (#634)
* WIP * Fix * Remove bogus * Fix * Match * Fix * Remove TODO
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@@ -94,11 +94,11 @@ Result GroupImpl::Add(const Mesh* pMesh)
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}
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// FUNCTION: LEGO1 0x100a3450
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Result GroupImpl::Remove(const Mesh* pMesh)
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Result GroupImpl::Remove(const Unk* pUnk)
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{
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const MeshImpl* pMeshImpl = static_cast<const MeshImpl*>(pMesh);
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const UnkImpl* pUnkImpl = static_cast<const UnkImpl*>(pUnk);
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// TODO: Incorrect structure
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return ResultVal(m_data->DeleteVisual((IDirect3DRMMesh*) pMeshImpl->ImplementationData()));
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return ResultVal(m_data->DeleteVisual((IDirect3DRMMesh*) pUnkImpl->ImplementationData()));
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}
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// FUNCTION: LEGO1 0x100a3480
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