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Implement LegoLOD::Read and related (#634)
* WIP * Fix * Remove bogus * Fix * Match * Fix * Remove TODO
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@@ -3,5 +3,5 @@
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// FUNCTION: LEGO1 0x100a5e40
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ViewLOD::~ViewLOD()
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{
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delete m_meshGroup;
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delete m_unk0x04;
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}
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@@ -13,7 +13,11 @@
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// SIZE 0x0c
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class ViewLOD : public LODObject {
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public:
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ViewLOD(Tgl::Renderer* pRenderer) : m_meshGroup(NULL), m_unk0x08(3) {}
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enum {
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c_bit4 = 0x10
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};
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ViewLOD(Tgl::Renderer* pRenderer) : m_unk0x04(NULL), m_unk0x08(3) {}
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~ViewLOD() override;
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// FUNCTION: LEGO1 0x100a6f30
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@@ -22,17 +26,20 @@ public:
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// FUNCTION: LEGO1 0x100a6f50
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int NVerts() const override { return NumPolys() * 2; } // vtable+0x08
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Tgl::Group* GetGeometry() { return m_meshGroup; }
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const Tgl::Group* GetGeometry() const { return m_meshGroup; }
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unsigned char GetUnknown0x08Test() { return m_unk0x08 & 0xffffff08; }
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Tgl::Unk* GetUnknown0x04() { return m_unk0x04; }
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const Tgl::Unk* GetUnknown0x04() const { return m_unk0x04; }
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unsigned char GetUnknown0x08Test4() { return m_unk0x08 & 0xffffff04; }
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unsigned char GetUnknown0x08Test8() { return m_unk0x08 & 0xffffff08; }
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void SetFlag(unsigned char p_flag) { m_unk0x08 |= p_flag; }
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void ClearFlag(unsigned char p_flag) { m_unk0x08 &= ~p_flag; }
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// SYNTHETIC: LEGO1 0x100a6f60
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// ViewLOD::`scalar deleting destructor'
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protected:
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// TODO: m_meshGroup unconfirmed (based on 1996)
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Tgl::Group* m_meshGroup; // 0x04
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undefined4 m_unk0x08; // 0x08
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Tgl::Unk* m_unk0x04; // 0x04
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undefined4 m_unk0x08; // 0x08
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};
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#endif // VIEWLOD_H
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@@ -93,13 +93,13 @@ void ViewManager::FUN_100a66a0(ViewROI* p_roi)
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const ViewLOD* lod = (const ViewLOD*) p_roi->GetLOD(p_roi->GetUnknown0xe0());
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if (lod != NULL) {
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const Tgl::Mesh* meshGroup = NULL;
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const Tgl::Unk* unk = NULL;
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Tgl::Group* roiGeometry = p_roi->GetGeometry();
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meshGroup = (const Tgl::Mesh*) lod->GetGeometry();
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unk = lod->GetUnknown0x04();
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if (meshGroup != NULL) {
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roiGeometry->Remove(meshGroup);
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if (unk != NULL) {
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roiGeometry->Remove(unk);
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}
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scene->Remove(roiGeometry);
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