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Implement/match LegoAnimationManager::FUN_10060dc0 (#856)
* Implement/match LegoAnimationManager::FUN_10060dc0 * Fix params
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@@ -15,19 +15,19 @@ struct ModelInfo {
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// SIZE 0x30
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struct AnimInfo {
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char* m_animName; // 0x00
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undefined4 m_unk0x04; // 0x04
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MxS16 m_unk0x08; // 0x08
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MxU8 m_unk0x0a; // 0x0a
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MxU8 m_unk0x0b; // 0x0b
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MxU8 m_unk0x0c; // 0x0c
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MxU8 m_unk0x0d; // 0x0d
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MxU32 m_unk0x10[4]; // 0x10
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MxU8 m_modelCount; // 0x20
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ModelInfo* m_models; // 0x24
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MxU8 m_unk0x28; // 0x28
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MxU8 m_unk0x29; // 0x29
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MxS8 m_unk0x2a[3]; // 0x2a
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char* m_animName; // 0x00
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MxU32 m_objectId; // 0x04
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MxS16 m_unk0x08; // 0x08
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MxU8 m_unk0x0a; // 0x0a
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MxU8 m_unk0x0b; // 0x0b
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MxU8 m_unk0x0c; // 0x0c
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MxU8 m_unk0x0d; // 0x0d
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MxU32 m_unk0x10[4]; // 0x10
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MxU8 m_modelCount; // 0x20
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ModelInfo* m_models; // 0x24
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MxU8 m_unk0x28; // 0x28
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MxU8 m_unk0x29; // 0x29
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MxS8 m_unk0x2a[3]; // 0x2a
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};
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// VTABLE: LEGO1 0x100d8d80
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