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Implement LegoWorld::Enable (#516)
* WIP VTable0x68 * Improve match * Match * Fix * Fix * Move vars * Match * Add call to Isle * Rename functions * Fix style
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@@ -62,7 +62,7 @@ MxResult LegoEntityPresenter::StartAction(MxStreamController* p_controller, MxDS
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// FUNCTION: LEGO1 0x100536c0
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void LegoEntityPresenter::ReadyTickle()
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{
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if (GetCurrentWorld()) {
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if (CurrentWorld()) {
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m_entity = (LegoEntity*) MxPresenter::CreateEntity("LegoEntity");
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if (m_entity) {
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m_entity->Create(*m_action);
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