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Implement LegoWorld::Enable (#516)
* WIP VTable0x68 * Improve match * Match * Fix * Fix * Move vars * Match * Add call to Isle * Rename functions * Fix style
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@@ -102,7 +102,7 @@ void LegoAnimPresenter::PutFrame()
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// FUNCTION: LEGO1 0x1006b550
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void LegoAnimPresenter::ReadyTickle()
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{
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m_currentWorld = GetCurrentWorld();
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m_currentWorld = CurrentWorld();
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if (m_currentWorld) {
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MxStreamChunk* chunk = m_subscriber->CurrentChunk();
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