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Implement/match LegoAnimationManager::FUN_100623a0 (#893)
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@@ -22,7 +22,7 @@ struct AnimInfo {
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MxU8 m_unk0x0b; // 0x0b
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MxU8 m_unk0x0c; // 0x0c
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MxU8 m_unk0x0d; // 0x0d
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MxU32 m_unk0x10[4]; // 0x10
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float m_unk0x10[4]; // 0x10
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MxU8 m_modelCount; // 0x20
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MxU16 m_unk0x22; // 0x22
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ModelInfo* m_models; // 0x24
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@@ -138,7 +138,9 @@ private:
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);
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MxS8 GetCharacterIndex(const char* p_name);
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MxBool FUN_100623a0(AnimInfo& p_info);
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MxBool FUN_10062520(AnimInfo& p_info, const char*);
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void FUN_10062580(AnimInfo& p_info);
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MxBool FUN_10062650(Vector3&, float, LegoROI*);
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MxBool FUN_10062710(AnimInfo& p_info);
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void FUN_10063aa0();
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void FUN_10063d10();
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@@ -90,6 +90,7 @@ public:
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MxCore* Find(const MxAtomId& p_atom, MxS32 p_entityId);
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inline LegoCameraController* GetCamera() { return m_cameraController; }
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inline LegoEntityList* GetEntityList() { return m_entityList; }
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inline MxS32 GetScriptIndex() { return m_scriptIndex; }
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inline MxCoreSet& GetUnknown0xd0() { return m_set0xd0; }
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inline list<LegoROI*>& GetROIList() { return m_roiList; }
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