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Refactor legoracers.h
and legoracers.cpp
(#1224)
Co-authored-by: jonschz <jonschz@users.noreply.github.com>
This commit is contained in:
@@ -98,33 +98,6 @@ private:
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// Name verified by BETA10 0x100cb537
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LegoPathBoundary* m_kick2B; // 0x7c
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// name verified by BETA10 0x100cbee6
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static EdgeReference g_skBMap[];
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public:
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// TODO: These are shared with LegoJetski, and we should move them outside of this class
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// and into the scope of legoracers.cpp
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static const SkeletonKickPhase g_skeletonKickPhases[];
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static const char* g_strSpeed;
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static const char* g_strJetSpeed;
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static const char* g_srtsl18to29[];
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static const char* g_srtsl6to10[];
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static const char* g_emptySoundKeyList[];
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static const char* g_srtrh[];
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static const char* g_srt001ra;
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static const char* g_soundSkel3;
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static MxU32 g_srtsl18to29Index;
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static MxU32 g_srtsl6to10Index;
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static MxU32 g_emptySoundKeyListIndex;
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static MxU32 g_srtrhIndex;
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static Mx3DPointFloat g_unk0x10102af0;
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static MxLong g_timeLastSoundPlayed;
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static MxS32 g_unk0x100f0b88;
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static MxBool g_unk0x100f0b8c;
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static undefined4 g_unk0x100f0bac;
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static undefined4 g_unk0x100f0bb0;
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};
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// VTABLE: LEGO1 0x100d5a08 LegoCarRaceActor
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