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Implement some Act1State functions (#520)
* Implement some Act1State functions * ci: push fix commits to pr * ci fix * Show diffs generated by clang-format * Run clang-format * Fix naming * re-use _countof + add parentheses * Fix naming * Use MxS32 * Annotate Act1State::NamedPlane::~NamedPlane * Apply suggestions * Read and Write Mx3DPointFloat's * Annotations, spacing * Add Mx3DPointFloat copy ctor, match some functions * Fix WriteVector3 * Adding more spacing for readability * Use MxResult as a return type for Serialize --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -14,7 +14,7 @@ DECOMP_SIZE_ASSERT(ElevatorBottom, 0xfc)
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// STRING: LEGO1 0x100f0d34
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// GLOBAL: LEGO1 0x100f3a44
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char* g_cameraLoc = "CAMERA_LOCATION";
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const char* g_cameraLoc = "CAMERA_LOCATION";
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// FUNCTION: LEGO1 0x10017e90
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ElevatorBottom::ElevatorBottom()
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