Implement most of LegoCameraController (#419)

* Implement LegoCameraController subclasses

* Update legopovcontroller.cpp

* fixes

* Update legocameracontroller.cpp

* fix naming conventions

* Update legopointofviewcontroller.h

* Update legopointofviewcontroller.h

* Fixes

* Match LegoPointOfViewController::Create

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Misha
2024-01-09 04:43:21 -05:00
committed by GitHub
parent 58ea45f4cc
commit 58085df6b0
12 changed files with 373 additions and 54 deletions

View File

@@ -1,17 +1,21 @@
#ifndef LEGOCAMERACONTROLLER_H
#define LEGOCAMERACONTROLLER_H
#include "legopointofviewcontroller.h"
#include "mxcore.h"
#include "mxpoint32.h"
#include "realtime/matrix.h"
#include "realtime/vector.h"
// VTABLE: LEGO1 0x100d57b0
// SIZE 0xc8
class LegoCameraController : public MxCore {
class LegoCameraController : public LegoPointOfViewController {
public:
LegoCameraController();
virtual ~LegoCameraController() override; // vtable+0x0
virtual MxLong Notify(MxParam& p_param) override; // vtable+04
// FUNCTION: LEGO1 0x10011ec0
inline virtual const char* ClassName() const override // vtable+0x0c
{
@@ -25,11 +29,22 @@ public:
return !strcmp(p_name, ClassName()) || MxCore::IsA(p_name);
}
void LookAt(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up);
virtual void OnLButtonDown(MxPoint32 p_point) override; // vtable+0x30
virtual void OnLButtonUp(MxPoint32 p_point) override; // vtable+0x34
virtual void OnRButtonDown(MxPoint32 p_point) override; // vtable+0x38
virtual void OnRButtonUp(MxPoint32 p_point) override; // vtable+0x3c
virtual void OnMouseMove(MxU8 p_modifier, MxPoint32 p_point) override; // vtable+0x40
virtual MxResult Create(); // vtable+0x44
void SetWorldTransform(Vector3Impl& p_at, Vector3Impl& p_dir, Vector3Impl& p_up);
void FUN_100123e0(Matrix4Data& p_transform, MxU32);
Vector3Data& FUN_10012740();
Vector3Data& FUN_100127f0();
Vector3Data& FUN_100128a0();
private:
Matrix4Data m_matrix1; // 0x38
Matrix4Data m_matrix2; // 0x80
};
#endif // LEGOCAMERACONTROLLER_H

View File

@@ -56,6 +56,7 @@ public:
inline LegoControlManager* GetControlManager() { return m_controlManager; }
inline LegoWorld* GetWorld() { return m_world; }
inline LegoCameraController* GetCamera() { return m_camera; }
void ProcessEvents();
MxBool ProcessOneEvent(LegoEventNotificationParam& p_param);

View File

@@ -59,6 +59,8 @@ public:
float CalculateNewAccel(int p_pos, int p_center, float p_maxAccel, int p_minAccel);
float CalculateNewVel(float p_targetVel, float p_currentVel, float p_accel, float p_time);
inline void SetTrackDefaultParams(MxBool p_trackDefault) { m_trackDefault = p_trackDefault; }
private:
int m_hMax;
int m_vMax;

View File

@@ -0,0 +1,11 @@
#ifndef LEGONOTIFY_H
#define LEGONOTIFY_H
enum LegoEventNotificationParamType {
c_lButtonState = 1,
c_rButtonState = 2,
c_modKey1 = 4,
c_modKey2 = 8,
};
#endif // LEGONOTIFY_H

View File

@@ -102,7 +102,6 @@ public:
LegoVideoManager* GetVideoManager() { return (LegoVideoManager*) m_videoManager; }
LegoSoundManager* GetSoundManager() { return (LegoSoundManager*) m_soundManager; }
LegoInputManager* GetInputManager() { return m_inputMgr; }
GifManager* GetGifManager() { return m_gifManager; }
LegoWorld* GetCurrentOmniWorld() { return m_currentWorld; }
@@ -116,6 +115,8 @@ public:
MxTransitionManager* GetTransitionManager() { return m_transitionManager; }
MxDSAction& GetCurrentAction() { return m_action; }
inline void SetNavController(LegoNavController* p_navController) { m_navController = p_navController; }
inline void SetExit(MxBool p_exit) { m_exit = p_exit; };
private:

View File

@@ -0,0 +1,94 @@
#ifndef LEGOPOINTOFVIEWCONTROLLER_H
#define LEGOPOINTOFVIEWCONTROLLER_H
#include "decomp.h"
#include "mxcore.h"
#include <windows.h>
class Lego3DView;
class LegoEntity;
class LegoNavController;
//////////////////////////////////////////////////////////////////////////////
//
// LegoMouseController
// VTABLE: LEGO1 0x100d8dd8
// SIZE 0x20
class LegoMouseController : public MxCore {
public:
LegoMouseController();
virtual ~LegoMouseController() override;
virtual void LeftDown(int, int); // vtable+0x14
virtual void LeftDrag(int, int); // vtable+0x18
virtual void LeftUp(int, int); // vtable+0x1c
virtual void RightDown(int, int); // vtable+0x20
virtual void RightDrag(int, int); // vtable+0x24
virtual void RightUp(int, int); // vtable+0x28
private:
BOOL m_isButtonDown; // 0x08
undefined4 m_unk0xc; // 0x0c
MxDouble m_buttonX; // 0x10
MxDouble m_buttonY; // 0x18
};
// VTABLE: LEGO1 0x100d8e08
// SIZE 0x38
class LegoPointOfViewController : public LegoMouseController {
public:
LegoPointOfViewController();
virtual ~LegoPointOfViewController() override;
virtual MxResult Tickle() override; // vtable+0x08
virtual void LeftDown(int p_x, int p_y) override; // vtable+0x0c
virtual void LeftDrag(int p_x, int p_y) override; // vtable+0x10
// FUNCTION: LEGO1 0x10011e40
virtual void LeftUp(int p_x, int p_y) override
{
LegoMouseController::LeftUp(p_x, p_y);
AffectPointOfView();
}
// vtable+0x14
// FUNCTION: LEGO1 0x10011e60
virtual void RightDown(int p_x, int p_y) override
{
LegoMouseController::RightDown(p_x, p_y);
AffectPointOfView();
}
// vtable+0x20
// FUNCTION: LEGO1 0x10011e80
virtual void RightDrag(int p_x, int p_y) override
{
LegoMouseController::RightDrag(p_x, p_y);
AffectPointOfView();
}
// vtable+0x24
// FUNCTION: LEGO1 0x10011ea0
virtual void RightUp(int p_x, int p_y) override
{
LegoMouseController::RightUp(p_x, p_y);
AffectPointOfView();
} // vtable+0x28
virtual void SetEntity(LegoEntity* p_entity); // vtable+0x2c
MxResult Create(Lego3DView* p_lego3DView);
inline LegoEntity* GetEntity() { return m_entity; }
protected:
void AffectPointOfView();
Lego3DView* m_lego3DView; // 0x20
LegoEntity* m_entity; // 0x24
MxDouble m_entityOffsetUp; // 0x28
LegoNavController* m_nav; // 0x30
};
#endif /* LEGOPOINTOFVIEWCONTROLLER_H */