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Name various functions and other members (#418)
* Name various functions and other members * Rename var
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@@ -35,19 +35,19 @@ public:
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virtual MxResult StartAction(MxStreamController*, MxDSAction*) override; // vtable+0x3c
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virtual void EndAction() override; // vtable+0x40
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virtual void Enable(MxBool p_enable) override; // vtable+0x54
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virtual void AppendChunk(MxStreamChunk* p_chunk); // vtable+0x58
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virtual void LoopChunk(MxStreamChunk* p_chunk); // vtable+0x58
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protected:
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MxDSSubscriber* m_subscriber; // 0x40
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MxStreamChunkList* m_chunks; // 0x44
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MxStreamChunkListCursor* m_cursor; // 0x48
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MxStreamChunk* m_currentChunk; // 0x4c
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MxDSSubscriber* m_subscriber; // 0x40
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MxStreamChunkList* m_loopingChunks; // 0x44
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MxStreamChunkListCursor* m_loopingChunkCursor; // 0x48
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MxStreamChunk* m_currentChunk; // 0x4c
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void Init();
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void Destroy(MxBool p_fromDestructor);
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public:
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MxStreamChunk* FUN_100b5650();
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MxStreamChunk* CurrentChunk();
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MxStreamChunk* NextChunk();
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};
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