Name various functions and other members (#418)

* Name various functions and other members

* Rename var
This commit is contained in:
Christian Semmler
2024-01-08 13:07:13 -05:00
committed by GitHub
parent 79465d358d
commit 58ea45f4cc
16 changed files with 133 additions and 133 deletions

View File

@@ -35,7 +35,7 @@ void MxMIDIPresenter::Destroy(MxBool p_fromDestructor)
m_criticalSection.Enter();
if (m_subscriber && m_chunk)
m_subscriber->FUN_100b8390(m_chunk);
m_subscriber->DestroyChunk(m_chunk);
Init();
m_criticalSection.Leave();
@@ -50,7 +50,7 @@ void MxMIDIPresenter::ReadyTickle()
MxStreamChunk* chunk = NextChunk();
if (chunk) {
m_subscriber->FUN_100b8390(chunk);
m_subscriber->DestroyChunk(chunk);
ParseExtra();
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;
m_currentTickleState = TickleState_Starting;
@@ -60,7 +60,7 @@ void MxMIDIPresenter::ReadyTickle()
// FUNCTION: LEGO1 0x100c28d0
void MxMIDIPresenter::StartingTickle()
{
MxStreamChunk* chunk = FUN_100b5650();
MxStreamChunk* chunk = CurrentChunk();
if (chunk && m_action->GetElapsedTime() >= chunk->GetTime()) {
m_previousTickleStates |= 1 << (unsigned char) m_currentTickleState;