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LegoEntity::Reset (#152)
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@@ -1,8 +1,6 @@
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#include "mxentity.h"
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// Size subject to change. It's not clear yet which members belong to
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// MxEntity and which belong only the subclasses.
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DECOMP_SIZE_ASSERT(MxEntity, 0x5c)
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DECOMP_SIZE_ASSERT(MxEntity, 0x10)
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// OFFSET: LEGO1 0x1001d190
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MxEntity::MxEntity()
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