Implement/match LegoAnimationManager::Resume (#869)

* Implement/match LegoAnimationManager::FUN_1005f0b0

* Rename
This commit is contained in:
Christian Semmler
2024-04-30 04:27:57 -04:00
committed by GitHub
parent e7670f9a81
commit 599d8c91c8
5 changed files with 29 additions and 20 deletions

View File

@@ -67,8 +67,8 @@ public:
}
void Reset(MxBool p_und);
void FUN_1005ef10();
void FUN_1005f0b0();
void Suspend();
void Resume();
void FUN_1005f6d0(MxBool);
void FUN_1005f700(MxBool);
MxResult LoadScriptInfo(MxS32 p_scriptIndex);
@@ -154,7 +154,7 @@ private:
undefined m_unk0x428; // 0x428
undefined m_unk0x429; // 0x429
undefined m_unk0x42a; // 0x42a
undefined m_unk0x42b; // 0x42b
MxBool m_suspended; // 0x42b
undefined4 m_unk0x42c; // 0x42c
undefined m_unk0x430; // 0x430
undefined4 m_unk0x434[2]; // 0x434