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Implement/match LegoAnimationManager::Resume (#869)
* Implement/match LegoAnimationManager::FUN_1005f0b0 * Rename
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@@ -630,7 +630,7 @@ void LegoWorld::Enable(MxBool p_enable)
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PlantManager()->FUN_10026360(m_scriptIndex);
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AnimationManager()->LoadScriptInfo(m_scriptIndex);
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BuildingManager()->FUN_1002fa00();
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AnimationManager()->FUN_1005f0b0();
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AnimationManager()->Resume();
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}
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GameState()->ResetROI();
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