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Refactor MxStreamList based lists (#1260)
* Refactor stream lists * Fix naming * Fix header inclusion * Fix annotations * Move function definitions to header * Remove mxstreamprovider.cpp * Naming
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@@ -53,15 +53,15 @@ public:
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void FUN_100c8670(MxDSStreamingAction* p_streamingAction);
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private:
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MxStreamListMxDSAction m_list0x64; // 0x64
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MxBool m_unk0x70; // 0x70
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list<MxDSBuffer*> m_list0x74; // 0x74
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MxStreamListMxDSAction m_list0x80; // 0x80
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undefined2 m_unk0x8c; // 0x8c
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MxStreamListMxDSAction m_list0x90; // 0x90
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MxCriticalSection m_critical9c; // 0x9c
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MxStreamListMxDSAction m_list0xb8; // 0xb8
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MxBool m_unk0xc4; // 0xc4
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MxDSObjectList m_list0x64; // 0x64
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MxBool m_unk0x70; // 0x70
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list<MxDSBuffer*> m_list0x74; // 0x74
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MxDSObjectList m_list0x80; // 0x80
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undefined2 m_unk0x8c; // 0x8c
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MxDSObjectList m_list0x90; // 0x90
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MxCriticalSection m_critical9c; // 0x9c
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MxDSObjectList m_list0xb8; // 0xb8
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MxBool m_unk0xc4; // 0xc4
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void FUN_100c7970();
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void FUN_100c7ce0(MxDSBuffer* p_buffer);
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@@ -74,10 +74,10 @@ private:
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};
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// TEMPLATE: LEGO1 0x100c14d0
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// list<MxDSAction *,allocator<MxDSAction *> >::erase
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// list<MxDSObject *,allocator<MxDSObject *> >::erase
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// TEMPLATE: LEGO1 0x100c7330
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// list<MxDSAction *,allocator<MxDSAction *> >::_Buynode
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// list<MxDSObject *,allocator<MxDSObject *> >::_Buynode
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// TEMPLATE: LEGO1 0x100c7420
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// list<MxDSBuffer *,allocator<MxDSBuffer *> >::~list<MxDSBuffer *,allocator<MxDSBuffer *> >
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