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Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd * Rename enums * Forward declare enum for C++11+ * Add underlying storage to action headers * Fix missing define
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@@ -36,7 +36,7 @@ MxLong JukeBoxEntity::Notify(MxParam& p_param)
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CurrentActor()->VTable0xe4();
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}
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((Isle*) FindWorld(*g_isleScript, 0))->SetUnknown13c(LegoGameState::e_jukeboxw);
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((Isle*) FindWorld(*g_isleScript, 0))->SetDestLocation(LegoGameState::e_jukeboxw);
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TransitionManager()->StartTransition(MxTransitionManager::e_mosaic, 50, FALSE, FALSE);
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return 1;
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}
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