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Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd * Rename enums * Forward declare enum for C++11+ * Add underlying storage to action headers * Fix missing define
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@@ -50,3 +50,9 @@ MxU32 SkateBoard::VTable0xd0()
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// TODO
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return 0;
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}
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// STUB: LEGO1 0x10010510
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void SkateBoard::FUN_10010510()
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{
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// TODO
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}
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