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Implement/match Isle::HandleTransitionEnd (#683)
* Implement/match Isle::HandleTransitionEnd * Rename enums * Forward declare enum for C++11+ * Add underlying storage to action headers * Fix missing define
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@@ -1,7 +1,9 @@
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#include "hospital.h"
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#include "hospital_actions.h"
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#include "islepathactor.h"
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#include "jukebox.h"
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#include "jukebox_actions.h"
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#include "legocontrolmanager.h"
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#include "legoinputmanager.h"
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#include "legoomni.h"
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