Implement/match LegoActor::ParseAction (#785)

* Implement/match LegoActor::ParseAction

* Add call to parent
This commit is contained in:
Christian Semmler
2024-04-08 08:23:31 -04:00
committed by GitHub
parent cf18aa8072
commit 5cf04bc3c3
8 changed files with 117 additions and 10 deletions

View File

@@ -8,6 +8,10 @@ const char* g_strACTION = "ACTION";
// STRING: LEGO1 0x10102034
const char* g_strANIMATION = "ANIMATION";
// GLOBAL: LEGO1 0x10102050
// STRING: LEGO1 0x10102024
const char* g_strATTACH_CAMERA = "ATTACH_CAMERA";
// GLOBAL: LEGO1 0x1010209c
// STRING: LEGO1 0x10101f58
const char* g_strOBJECT = "OBJECT";
@@ -16,6 +20,14 @@ const char* g_strOBJECT = "OBJECT";
// STRING: LEGO1 0x10101f20
const char* g_strSOUND = "SOUND";
// GLOBAL: LEGO1 0x101020b4
// STRING: LEGO1 0x10101f18
const char* g_strMUTE = "MUTE";
// GLOBAL: LEGO1 0x101020b8
// STRING: LEGO1 0x100f09cc
const char* g_strSPEED = "SPEED";
// GLOBAL: LEGO1 0x101020cc
// STRING: LEGO1 0x100f3808
const char* g_strVISIBILITY = "VISIBILITY";