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Implement/match LegoActor::ParseAction (#785)
* Implement/match LegoActor::ParseAction * Add call to parent
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@@ -10,5 +10,8 @@ extern const char* g_strOBJECT;
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extern const char* g_strANIMATION;
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extern const char* g_strACTION;
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extern const char* g_strVISIBILITY;
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extern const char* g_strSPEED;
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extern const char* g_strATTACH_CAMERA;
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extern const char* g_strMUTE;
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#endif // DEFINE_H
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