Implement/match LegoActor::ParseAction (#785)

* Implement/match LegoActor::ParseAction

* Add call to parent
This commit is contained in:
Christian Semmler
2024-04-08 08:23:31 -04:00
committed by GitHub
parent cf18aa8072
commit 5cf04bc3c3
8 changed files with 117 additions and 10 deletions

View File

@@ -29,7 +29,7 @@ public:
return !strcmp(p_name, LegoPathActor::ClassName()) || LegoActor::IsA(p_name);
}
void ParseAction(char*) override; // vtable+0x20
void ParseAction(char* p_extra) override; // vtable+0x20
virtual void VTable0x68(Mx3DPointFloat&, Mx3DPointFloat&, Mx3DPointFloat&); // vtable+0x68
virtual void VTable0x6c(); // vtable+0x6c
virtual void VTable0x70(float p_float); // vtable+0x70