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Implement/match LegoActor::ParseAction (#785)
* Implement/match LegoActor::ParseAction * Add call to parent
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@@ -104,10 +104,10 @@ LegoCacheSound* LegoCacheSoundManager::FUN_1003d290(LegoCacheSound* p_sound)
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// FUNCTION: LEGO1 0x1003dae0
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void LegoCacheSoundManager::FUN_1003dae0(const char* p_one, const char* p_two, MxBool p_three)
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LegoCacheSound* LegoCacheSoundManager::FUN_1003dae0(const char* p_one, const char* p_two, MxBool p_three)
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{
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// DECOMP: Second parameter is LegoRoi::m_name (0xe4)
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FUN_1003db10(FUN_1003d170(p_one), p_two, p_three);
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return FUN_1003db10(FUN_1003d170(p_one), p_two, p_three);
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}
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// FUNCTION: LEGO1 0x1003db10
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