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Clear unknowns in legoutils.h (#1610)
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@@ -52,7 +52,7 @@ void Bike::Exit()
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// FUNCTION: LEGO1 0x100769a0
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MxLong Bike::HandleClick()
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{
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if (FUN_1003ef60()) {
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if (CanExit()) {
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Act1State* state = (Act1State*) GameState()->GetState("Act1State");
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FUN_10015820(TRUE, 0);
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