Clear unknowns in legoutils.h (#1610)

This commit is contained in:
Fabian Neundorf
2025-07-08 16:26:32 +02:00
committed by GitHub
parent c7fda26cf4
commit 5d3b6884e0
16 changed files with 61 additions and 61 deletions

View File

@@ -80,7 +80,7 @@ MxLong InfoCenterEntity::HandleClick(LegoEventNotificationParam& p_param)
// FUNCTION: LEGO1 0x100151d0
MxLong GasStationEntity::HandleClick(LegoEventNotificationParam& p_param)
{
if (FUN_1003ef60()) {
if (CanExit()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
if (state->GetUnknown18() != 8) {
@@ -104,7 +104,7 @@ MxLong GasStationEntity::HandleClick(LegoEventNotificationParam& p_param)
// FUNCTION: LEGO1 0x10015270
MxLong HospitalEntity::HandleClick(LegoEventNotificationParam& p_param)
{
if (FUN_1003ef60()) {
if (CanExit()) {
Act1State* act1State = (Act1State*) GameState()->GetState("Act1State");
if (act1State->GetUnknown18() != 10) {
@@ -128,7 +128,7 @@ MxLong HospitalEntity::HandleClick(LegoEventNotificationParam& p_param)
// FUNCTION: LEGO1 0x10015310
MxLong PoliceEntity::HandleClick(LegoEventNotificationParam& p_param)
{
if (FUN_1003ef60()) {
if (CanExit()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
if (state->GetUnknown18() != 10) {
@@ -152,7 +152,7 @@ MxLong PoliceEntity::HandleClick(LegoEventNotificationParam& p_param)
// FUNCTION: LEGO1 0x100153b0
MxLong BeachHouseEntity::HandleClick(LegoEventNotificationParam& p_param)
{
if (FUN_1003ef60()) {
if (CanExit()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
state->SetUnknown18(0);
@@ -173,7 +173,7 @@ MxLong BeachHouseEntity::HandleClick(LegoEventNotificationParam& p_param)
// FUNCTION: LEGO1 0x10015450
MxLong RaceStandsEntity::HandleClick(LegoEventNotificationParam& p_param)
{
if (FUN_1003ef60()) {
if (CanExit()) {
Act1State* state = (Act1State*) GameState()->GetState("Act1State");
state->SetUnknown18(0);
@@ -195,7 +195,7 @@ MxLong RaceStandsEntity::HandleClick(LegoEventNotificationParam& p_param)
// FUNCTION: BETA10 0x100256e8
MxLong JailEntity::HandleClick(LegoEventNotificationParam& p_param)
{
if (FUN_1003ef60()) {
if (CanExit()) {
PlayCamAnim(UserActor(), FALSE, 18, TRUE);
}