Implement/match Act1State::PlaceActors and related (#1142)

* Implement/match Act1State::PlaceActors and related

* Fix naming
This commit is contained in:
Christian Semmler
2024-11-10 13:26:48 -07:00
committed by GitHub
parent 6885abdc78
commit 5d3d66965d
9 changed files with 207 additions and 18 deletions

View File

@@ -14,9 +14,12 @@ public:
// FUNCTION: LEGO1 0x10033a70
// LegoNamedPlane::~LegoNamedPlane
void SetName(const char* p_name) { m_name = p_name; }
const MxString* GetName() const { return &m_name; }
const Mx3DPointFloat& GetPosition() { return m_position; }
const Mx3DPointFloat& GetDirection() { return m_direction; }
const Mx3DPointFloat& GetUp() { return m_up; }
void SetName(const char* p_name) { m_name = p_name; }
void SetPosition(const Mx3DPointFloat& p_position) { m_position = p_position; }
void SetDirection(const Mx3DPointFloat& p_direction) { m_direction = p_direction; }
void SetUp(const Mx3DPointFloat& p_up) { m_up = p_up; }