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Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor (#903)
* Implement/match LegoPathController::FUN_10045c20 and LegoPathController ctor * Remove obsolete struct
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@@ -484,7 +484,7 @@ void IslePathActor::SpawnPlayer(LegoGameState::Area p_area, MxBool p_und, MxU8 p
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m_world->PlaceActor(
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this,
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g_spawnLocations[i].m_path,
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g_spawnLocations[i].m_name,
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g_spawnLocations[i].m_src,
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g_spawnLocations[i].m_srcScale,
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g_spawnLocations[i].m_dest,
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