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Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs * Fix casing of skateboard.h include * cmake: tglrl realtime viewmanager mxgeometry * cmake: spin off some source in static libraries * dx5 for everyone * ci: bump actions/checkout to v4 * move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols * add misc library * Add omni library * Return of the .def's * Remove COMPAT_CONST in MxVideoParam::MxVideoParam * Run clang-format * move LEGO1/realtime/realtimeview.cpp to realtime lib * Add 3dmanager library * Rename .def files * Remove incorrect deps to Omni * Remove DLL expor decls * Remove unnecessary library dep from ROI * Remove COMPAT_CONST * Move 3dmanager lib before Omni * Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet) * viewmanager has a dependency on realtime + fix mingw's def * Remove Smacker::Smacker from lego1 link libraries --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -32,9 +32,9 @@ public:
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LegoInputManager();
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virtual ~LegoInputManager() override;
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__declspec(dllexport) void QueueEvent(NotificationId p_id, MxU8 p_modifier, MxLong p_x, MxLong p_y, MxU8 p_key);
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__declspec(dllexport) void Register(MxCore*);
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__declspec(dllexport) void UnRegister(MxCore*);
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void QueueEvent(NotificationId p_id, MxU8 p_modifier, MxLong p_x, MxLong p_y, MxU8 p_key);
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void Register(MxCore*);
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void UnRegister(MxCore*);
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virtual MxResult Tickle() override; // vtable+0x8
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