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Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs * Fix casing of skateboard.h include * cmake: tglrl realtime viewmanager mxgeometry * cmake: spin off some source in static libraries * dx5 for everyone * ci: bump actions/checkout to v4 * move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols * add misc library * Add omni library * Return of the .def's * Remove COMPAT_CONST in MxVideoParam::MxVideoParam * Run clang-format * move LEGO1/realtime/realtimeview.cpp to realtime lib * Add 3dmanager library * Rename .def files * Remove incorrect deps to Omni * Remove DLL expor decls * Remove unnecessary library dep from ROI * Remove COMPAT_CONST * Move 3dmanager lib before Omni * Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet) * viewmanager has a dependency on realtime + fix mingw's def * Remove Smacker::Smacker from lego1 link libraries --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -28,14 +28,10 @@ public:
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MxPresenter() { Init(); }
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#ifdef ISLE_APP
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__declspec(dllexport) virtual ~MxPresenter() override; // vtable+0x00
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#else
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// FUNCTION: LEGO1 0x1000bf00
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__declspec(dllexport) virtual ~MxPresenter() override{}; // vtable+0x00
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#endif
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virtual ~MxPresenter() override{}; // vtable+0x00
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__declspec(dllexport) virtual MxResult Tickle() override; // vtable+0x08
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virtual MxResult Tickle() override; // vtable+0x08
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// FUNCTION: LEGO1 0x1000bfe0
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inline virtual const char* ClassName() const override // vtable+0xc
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@@ -73,14 +69,10 @@ public:
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virtual void Unk5Tickle() { ProgressTickleState(e_done); }; // vtable+0x28
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protected:
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#ifdef ISLE_APP
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__declspec(dllexport) virtual void DoneTickle(); // vtable+0x2c
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#else
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// FUNCTION: LEGO1 0x1000bee0
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__declspec(dllexport) virtual void DoneTickle() { ProgressTickleState(e_idle); }; // vtable+0x2c
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#endif
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virtual void DoneTickle() { ProgressTickleState(e_idle); }; // vtable+0x2c
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__declspec(dllexport) virtual void ParseExtra(); // vtable+0x30
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virtual void ParseExtra(); // vtable+0x30
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inline void ProgressTickleState(TickleState p_tickleState)
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{
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@@ -95,8 +87,8 @@ public:
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// FUNCTION: LEGO1 0x1000bf80
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virtual void Destroy() { Init(); }; // vtable+0x38
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__declspec(dllexport) virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
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__declspec(dllexport) virtual void EndAction(); // vtable+0x40
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virtual MxResult StartAction(MxStreamController*, MxDSAction*); // vtable+0x3c
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virtual void EndAction(); // vtable+0x40
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// FUNCTION: LEGO1 0x1000bf90
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virtual void SetTickleState(TickleState p_tickleState) { ProgressTickleState(p_tickleState); } // vtable+0x44
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@@ -113,7 +105,7 @@ public:
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// FUNCTION: LEGO1 0x1000bfd0
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virtual MxBool IsHit(MxS32 p_x, MxS32 p_y) { return FALSE; }; // vtable+0x50
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__declspec(dllexport) virtual void Enable(MxBool p_enable); // vtable+0x54
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virtual void Enable(MxBool p_enable); // vtable+0x54
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MxEntity* CreateEntity(const char* p_name);
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void SendToCompositePresenter(MxOmni*);
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@@ -133,7 +125,7 @@ public:
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// MxPresenter::`scalar deleting destructor'
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protected:
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__declspec(dllexport) void Init();
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void Init();
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TickleState m_currentTickleState; // 0x8
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MxU32 m_previousTickleStates; // 0x0c
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