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Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs * Fix casing of skateboard.h include * cmake: tglrl realtime viewmanager mxgeometry * cmake: spin off some source in static libraries * dx5 for everyone * ci: bump actions/checkout to v4 * move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols * add misc library * Add omni library * Return of the .def's * Remove COMPAT_CONST in MxVideoParam::MxVideoParam * Run clang-format * move LEGO1/realtime/realtimeview.cpp to realtime lib * Add 3dmanager library * Rename .def files * Remove incorrect deps to Omni * Remove DLL expor decls * Remove unnecessary library dep from ROI * Remove COMPAT_CONST * Move 3dmanager lib before Omni * Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet) * viewmanager has a dependency on realtime + fix mingw's def * Remove Smacker::Smacker from lego1 link libraries --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -13,17 +13,13 @@
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// SIZE 0x24
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class MxVideoParam {
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public:
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__declspec(dllexport) MxVideoParam();
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__declspec(dllexport) MxVideoParam(MxVideoParam& p_videoParam);
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__declspec(dllexport) MxVideoParam(
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COMPAT_CONST MxRect32& p_rect,
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MxPalette* p_palette,
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MxULong p_backBuffers,
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COMPAT_CONST MxVideoParamFlags& p_flags
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);
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__declspec(dllexport) MxVideoParam& operator=(const MxVideoParam& p_videoParam);
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__declspec(dllexport) ~MxVideoParam();
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__declspec(dllexport) void SetDeviceName(char* p_deviceId);
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MxVideoParam();
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MxVideoParam(MxVideoParam& p_videoParam);
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__declspec(dllexport)
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MxVideoParam(MxRect32& p_rect, MxPalette* p_palette, MxULong p_backBuffers, MxVideoParamFlags& p_flags);
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MxVideoParam& operator=(const MxVideoParam& p_videoParam);
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~MxVideoParam();
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void SetDeviceName(char* p_deviceId);
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inline MxVideoParamFlags& Flags() { return m_flags; }
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