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Spinoff some sources to static libraries (#484)
* cmake: use imported targets for 3rd party libs * Fix casing of skateboard.h include * cmake: tglrl realtime viewmanager mxgeometry * cmake: spin off some source in static libraries * dx5 for everyone * ci: bump actions/checkout to v4 * move LEGO1/realtime/realtimeview.cpp to lego1 because it exports symbols * add misc library * Add omni library * Return of the .def's * Remove COMPAT_CONST in MxVideoParam::MxVideoParam * Run clang-format * move LEGO1/realtime/realtimeview.cpp to realtime lib * Add 3dmanager library * Rename .def files * Remove incorrect deps to Omni * Remove DLL expor decls * Remove unnecessary library dep from ROI * Remove COMPAT_CONST * Move 3dmanager lib before Omni * Remove mxgeometry lib (`geom` is actually `lego/sources/geom`, which we don't have in our decomp yet) * viewmanager has a dependency on realtime + fix mingw's def * Remove Smacker::Smacker from lego1 link libraries --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -2,7 +2,7 @@ configureLegoAnimationManager(MxS32): 'DLL exported function'
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configureLegoBuildingManager(MxS32): 'DLL exported function'
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configureLegoModelPresenter(MxS32): 'DLL exported function'
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configureLegoPartPresenter(MxS32, MxS32): 'DLL exported function'
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configureLegoROI(MxS32): 'DLL exported function'
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configureLegoROI(int): 'DLL exported function'
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configureLegoWorldPresenter(MxS32): 'DLL exported function'
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GetNoCD_SourceName(): 'DLL exported function'
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m_3dView: 'Allow this variable name'
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