Implement/match PizzeriaState::PizzeriaState (#1124)

This commit is contained in:
Christian Semmler
2024-10-28 10:32:55 -07:00
committed by GitHub
parent ad353b7f3e
commit 5f822dabc7
5 changed files with 63 additions and 40 deletions

View File

@@ -13,7 +13,26 @@
DECOMP_SIZE_ASSERT(Pizzeria, 0x84)
DECOMP_SIZE_ASSERT(PizzeriaState, 0x58)
DECOMP_SIZE_ASSERT(PizzeriaState::StateStruct, 0x14)
// GLOBAL: LEGO1 0x100f0ce8
IsleScript::Script g_unk0x100f0ce8[] =
{IsleScript::c_ppz107ma_RunAnim, IsleScript::c_ppz114pa_RunAnim, IsleScript::c_ppz114pa_RunAnim};
// GLOBAL: LEGO1 0x100f0cf8
IsleScript::Script g_unk0x100f0cf8[] =
{IsleScript::c_ppz001pe_RunAnim, IsleScript::c_ppz006pa_RunAnim, IsleScript::c_ppz007pa_RunAnim};
// GLOBAL: LEGO1 0x100f0d08
IsleScript::Script g_unk0x100f0d08[] =
{IsleScript::c_ppz054ma_RunAnim, IsleScript::c_ppz055ma_RunAnim, IsleScript::c_ppz056ma_RunAnim};
// GLOBAL: LEGO1 0x100f0d18
IsleScript::Script g_unk0x100f0d18[] =
{IsleScript::c_ppz031ma_RunAnim, IsleScript::c_ppz035pa_RunAnim, IsleScript::c_ppz036pa_RunAnim};
// GLOBAL: LEGO1 0x100f0d28
IsleScript::Script g_unk0x100f0d28[] =
{IsleScript::c_ppz075pa_RunAnim, IsleScript::c_ppz082pa_RunAnim, IsleScript::c_ppz084pa_RunAnim};
// FUNCTION: LEGO1 0x100179c0
MxResult Pizzeria::Create(MxDSAction& p_dsAction)
@@ -28,6 +47,7 @@ MxResult Pizzeria::Create(MxDSAction& p_dsAction)
}
// FUNCTION: LEGO1 0x100179f0
// FUNCTION: BETA10 0x100efbfc
void Pizzeria::CreateState()
{
LegoGameState* gameState = GameState();
@@ -46,6 +66,7 @@ void Pizzeria::CreateState()
}
// FUNCTION: LEGO1 0x10017a50
// FUNCTION: BETA10 0x100efc91
MxLong Pizzeria::HandleClick()
{
if (FUN_1003ef60() && m_pizzaMissionState->m_unk0x0c == 0) {
@@ -64,10 +85,16 @@ MxLong Pizzeria::HandleClick()
return 1;
}
// STUB: LEGO1 0x10017af0
// FUNCTION: LEGO1 0x10017af0
// FUNCTION: BETA10 0x100efd14
PizzeriaState::PizzeriaState()
{
// TODO
m_unk0x08[0] = Playlist((MxU32*) g_unk0x100f0ce8, sizeOfArray(g_unk0x100f0ce8), Playlist::e_once);
m_unk0x08[1] = Playlist((MxU32*) g_unk0x100f0cf8, sizeOfArray(g_unk0x100f0cf8), Playlist::e_once);
m_unk0x08[2] = Playlist((MxU32*) g_unk0x100f0d08, sizeOfArray(g_unk0x100f0d08), Playlist::e_once);
m_unk0x08[3] = Playlist((MxU32*) g_unk0x100f0d18, sizeOfArray(g_unk0x100f0d18), Playlist::e_once);
m_unk0x08[4] = Playlist((MxU32*) g_unk0x100f0d28, sizeOfArray(g_unk0x100f0d28), Playlist::e_once);
memset(m_unk0x44, -1, sizeof(m_unk0x44));
}
// STUB: LEGO1 0x10017d50
@@ -77,6 +104,7 @@ MxS16 PizzeriaState::FUN_10017d50()
}
// STUB: LEGO1 0x10017d70
// FUNCTION: BETA10 0x100effc0
MxU32 PizzeriaState::FUN_10017d70()
{
return 0;

View File

@@ -18,7 +18,7 @@ DECOMP_SIZE_ASSERT(Radio, 0x10)
DECOMP_SIZE_ASSERT(RadioState, 0x30)
// GLOBAL: LEGO1 0x100f3218
JukeboxScript::Script g_unk0x100f3218[6] = {
JukeboxScript::Script g_unk0x100f3218[] = {
JukeboxScript::c_sns002ra_Audio,
JukeboxScript::c_sns001ja_Audio,
JukeboxScript::c_snsc01js_Audio,
@@ -28,7 +28,7 @@ JukeboxScript::Script g_unk0x100f3218[6] = {
};
// GLOBAL: LEGO1 0x100f3230
JukeboxScript::Script g_unk0x100f3230[14] = {
JukeboxScript::Script g_unk0x100f3230[] = {
JukeboxScript::c_ham035ra_Audio,
JukeboxScript::c_ham039ra_Audio,
JukeboxScript::c_sns005ra_Audio,
@@ -46,7 +46,7 @@ JukeboxScript::Script g_unk0x100f3230[14] = {
};
// GLOBAL: LEGO1 0x100f3268
JukeboxScript::Script g_unk0x100f3268[9] = {
JukeboxScript::Script g_unk0x100f3268[] = {
JukeboxScript::c_CentralRoads_Music,
JukeboxScript::c_BeachBlvd_Music,
JukeboxScript::c_ResidentalArea_Music,
@@ -214,14 +214,14 @@ RadioState::RadioState()
MxS32 random = rand();
m_unk0x2c = random % 3;
m_unk0x08[0] = LegoState::Playlist((MxU32*) g_unk0x100f3218, sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0]));
m_unk0x08[0].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3218) / sizeof(g_unk0x100f3218[0])));
m_unk0x08[0] = Playlist((MxU32*) g_unk0x100f3218, sizeOfArray(g_unk0x100f3218), Playlist::e_loop);
m_unk0x08[0].SetNextIndex(rand() % sizeOfArray(g_unk0x100f3218));
m_unk0x08[1] = LegoState::Playlist((MxU32*) g_unk0x100f3230, sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0]));
m_unk0x08[1].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3230) / sizeof(g_unk0x100f3230[0])));
m_unk0x08[1] = Playlist((MxU32*) g_unk0x100f3230, sizeOfArray(g_unk0x100f3230), Playlist::e_loop);
m_unk0x08[1].SetNextIndex(rand() % sizeOfArray(g_unk0x100f3230));
m_unk0x08[2] = LegoState::Playlist((MxU32*) g_unk0x100f3268, sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0]));
m_unk0x08[2].SetUnknown0x08(rand() % (sizeof(g_unk0x100f3268) / sizeof(g_unk0x100f3268[0])));
m_unk0x08[2] = Playlist((MxU32*) g_unk0x100f3268, sizeOfArray(g_unk0x100f3268), Playlist::e_loop);
m_unk0x08[2].SetNextIndex(rand() % sizeOfArray(g_unk0x100f3268));
m_active = FALSE;
}

View File

@@ -1549,28 +1549,29 @@ void Infocenter::StopBookAnimation()
// FUNCTION: LEGO1 0x10071600
InfocenterState::InfocenterState()
{
m_exitDialogueAct1 = LegoState::Playlist((MxU32*) g_exitDialogueAct1, sizeOfArray(g_exitDialogueAct1));
m_exitDialogueAct23 = LegoState::Playlist((MxU32*) g_exitDialogueAct23, sizeOfArray(g_exitDialogueAct23) - 1);
m_exitDialogueAct1 = Playlist((MxU32*) g_exitDialogueAct1, sizeOfArray(g_exitDialogueAct1), Playlist::e_loop);
m_exitDialogueAct23 =
Playlist((MxU32*) g_exitDialogueAct23, sizeOfArray(g_exitDialogueAct23) - 1, Playlist::e_loop);
m_returnDialogue[LegoGameState::e_act1] =
LegoState::Playlist((MxU32*) g_returnDialogueAct1, sizeOfArray(g_returnDialogueAct1) - 1);
Playlist((MxU32*) g_returnDialogueAct1, sizeOfArray(g_returnDialogueAct1) - 1, Playlist::e_loop);
m_returnDialogue[LegoGameState::e_act2] =
LegoState::Playlist((MxU32*) g_returnDialogueAct2, sizeOfArray(g_returnDialogueAct2) - 1);
Playlist((MxU32*) g_returnDialogueAct2, sizeOfArray(g_returnDialogueAct2) - 1, Playlist::e_loop);
m_returnDialogue[LegoGameState::e_act3] =
LegoState::Playlist((MxU32*) g_returnDialogueAct3, sizeOfArray(g_returnDialogueAct3));
Playlist((MxU32*) g_returnDialogueAct3, sizeOfArray(g_returnDialogueAct3), Playlist::e_loop);
m_leaveDialogue[LegoGameState::e_act1] =
LegoState::Playlist((MxU32*) g_leaveDialogueAct1, sizeOfArray(g_leaveDialogueAct1));
Playlist((MxU32*) g_leaveDialogueAct1, sizeOfArray(g_leaveDialogueAct1), Playlist::e_loop);
m_leaveDialogue[LegoGameState::e_act2] =
LegoState::Playlist((MxU32*) g_leaveDialogueAct2, sizeOfArray(g_leaveDialogueAct2));
Playlist((MxU32*) g_leaveDialogueAct2, sizeOfArray(g_leaveDialogueAct2), Playlist::e_loop);
m_leaveDialogue[LegoGameState::e_act3] =
LegoState::Playlist((MxU32*) g_leaveDialogueAct3, sizeOfArray(g_leaveDialogueAct3) - 1);
Playlist((MxU32*) g_leaveDialogueAct3, sizeOfArray(g_leaveDialogueAct3) - 1, Playlist::e_loop);
m_bricksterDialogue = LegoState::Playlist((MxU32*) g_bricksterDialogue, sizeOfArray(g_bricksterDialogue));
m_bricksterDialogue = Playlist((MxU32*) g_bricksterDialogue, sizeOfArray(g_bricksterDialogue), Playlist::e_loop);
memset(m_letters, 0, sizeof(m_letters));
}