Clear unknowns in LegoROI and related classes (#1457)

* Clear unknowns in LegoROI and related classes

* Update names

* Consistently naming: `GetTextureInfo`

---------

Co-authored-by: Christian Semmler <mail@csemmler.com>
This commit is contained in:
Florian Kaiser
2025-05-09 18:13:19 +02:00
committed by GitHub
parent 3811d61ea4
commit 5fd5a4cec0
9 changed files with 84 additions and 83 deletions

View File

@@ -29,11 +29,11 @@ public:
LegoResult Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage);
LegoLOD* Clone(Tgl::Renderer* p_renderer);
LegoResult FUN_100aacb0(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
LegoResult FUN_100aad00(LegoTextureInfo* p_textureInfo);
LegoResult SetColor(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
LegoResult SetTextureInfo(LegoTextureInfo* p_textureInfo);
LegoResult FUN_100aad70(LegoTextureInfo* p_textureInfo);
void FUN_100aae60();
LegoResult GetTexture(LegoTextureInfo*& p_textureInfo);
void ClearMeshOffset();
LegoResult GetTextureInfo(LegoTextureInfo*& p_textureInfo);
static LegoBool FUN_100aae20(const LegoChar* p_name);
@@ -45,7 +45,7 @@ protected:
LegoU32 m_numMeshes; // 0x10
LegoU32 m_numVertices; // 0x14
LegoU32 m_numPolys; // 0x18
undefined4 m_unk0x1c; // 0x1c
LegoU32 m_meshOffset; // 0x1c
};
#endif // LEGOLOD_H