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Clear unknowns in LegoROI and related classes (#1457)
* Clear unknowns in LegoROI and related classes * Update names * Consistently naming: `GetTextureInfo` --------- Co-authored-by: Christian Semmler <mail@csemmler.com>
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@@ -29,11 +29,11 @@ public:
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LegoResult Read(Tgl::Renderer* p_renderer, LegoTextureContainer* p_textureContainer, LegoStorage* p_storage);
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LegoLOD* Clone(Tgl::Renderer* p_renderer);
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LegoResult FUN_100aacb0(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
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LegoResult FUN_100aad00(LegoTextureInfo* p_textureInfo);
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LegoResult SetColor(LegoFloat p_red, LegoFloat p_green, LegoFloat p_blue, LegoFloat p_alpha);
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LegoResult SetTextureInfo(LegoTextureInfo* p_textureInfo);
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LegoResult FUN_100aad70(LegoTextureInfo* p_textureInfo);
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void FUN_100aae60();
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LegoResult GetTexture(LegoTextureInfo*& p_textureInfo);
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void ClearMeshOffset();
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LegoResult GetTextureInfo(LegoTextureInfo*& p_textureInfo);
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static LegoBool FUN_100aae20(const LegoChar* p_name);
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@@ -45,7 +45,7 @@ protected:
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LegoU32 m_numMeshes; // 0x10
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LegoU32 m_numVertices; // 0x14
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LegoU32 m_numPolys; // 0x18
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undefined4 m_unk0x1c; // 0x1c
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LegoU32 m_meshOffset; // 0x1c
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};
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#endif // LEGOLOD_H
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