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Implement/matche LegoAnimationManager::FUN_10064740 and FUN_10064670 (#929)
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@@ -105,8 +105,8 @@ public:
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void AddExtra(MxS32 p_location, MxBool p_und);
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void FUN_10063270(LegoROIList*, LegoAnimPresenter*);
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void FUN_10063780(LegoROIList* p_list);
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void FUN_10064670(Vector3*);
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void FUN_10064740(Vector3*);
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MxResult FUN_10064670(Vector3* p_position);
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MxResult FUN_10064740(Vector3* p_position);
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static void configureLegoAnimationManager(MxS32 p_legoAnimationManagerConfig);
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