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Use other marker so vtable.py doesn't compare
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@@ -4,8 +4,8 @@
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#include "legoanimactor.h"
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/*
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VTABLE: LEGO1 0x100d6078 LegoPathActor
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VTABLE: LEGO1 0x100d6148 LegoAnimActor
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XVTABLE: LEGO1 0x100d6078 LegoPathActor
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XVTABLE: LEGO1 0x100d6148 LegoAnimActor
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*/
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// SIZE 0x1a8
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class Act2Actor : public LegoAnimActor {
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