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Implement/match LegoPathBoundary::FUN_100586e0 and FUN_10057fe0 (#962)
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@@ -83,8 +83,12 @@ public:
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MxResult FUN_1006b140(LegoROI* p_roi);
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const char* GetActionObjectName();
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inline void SetCurrentWorld(LegoWorld* p_currentWorld) { m_currentWorld = p_currentWorld; }
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inline LegoAnim* GetAnimation() { return m_anim; }
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friend class LegoPathBoundary;
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protected:
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void Init();
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void Destroy(MxBool p_fromDestructor);
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